Custom skybox shader

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The Custom Skybox shader introduced in Space Editor Pack 08 produces a realistic night sky and procedural two dimensional clouds. It is very effective, and very easily employed, thanks to the provided example procedural skybox. Simply slot the skybox (found in Assets/Sample Art/Adam-CloudSkybox) titled 'Sample Cloud Skybox' in the 'SkyBox' slot of your 'Lighting' window.

It should be pretty much good to go, though there are settings that one might wish to explore.


ProceduralSkyboxMorning.png
Fig. 1: Morning sky produced by the Custom Skybox Shader and Day/Night cycle script

Additionally, the shader code for the shader used in this skybox is available in the assets for the sake of review or modification.


ProceduralSkyboxNight.png
Fig. 2: HDR starfield produced by the Custom Skybox Shader