List of 3rd party extensions (such as Unity Asset Store items)
|Extension Name||Summary||Link||Works?||Officially Supported?||Notes|
|AltTrees System||Terrain/Tree Placement||Asset Store||Yes||No||Requires editor pack 9.8 onwards|
|Archimatix||Procedural building tools||Asset Store||Yes||No||Appears to work|
|AQUAS Lite||Water System||Asset Store||Yes||Yes||Gaia compatible|
|AQUAS||Water/River System||Asset Store||Yes||Yes||Gaia compatible, underwater camera still a work in progress|
|Erosion Brush||Terrain tools||Asset Store||Yes||No||Appears to work|
|Fog Volume||Fog/Cloud Effects||Asset Store||Yes||Yes||Requires Editor Pack 9.8 and above (not yet working).|
|Gaia||Procedural terrain tools||Asset Store||Yes||No||Appears to work|
|Landscape Auto Material||High quality terrain shaders||Asset Store||Yes||Yes||Works on Desktop class platforms only|
|MapMagic World Generator||Procedural Terrain System||Asset Store||Yes||No||Make sure to uncheck infinite terrain, and pin the terrain tiles you want to appear in Space.|
|Multiple Terrain Brush||Terrain tools||Asset Store||Yes||No||Appears to work|
|Noise Brush||Terrain tools||Asset Store||Yes||No||(Free!) Appears to work|
|PA Particle Field||Volumetric particle fields||Asset Store||Yes||Yes||Desktop & Console platforms only|
|ProCore Bundle||In-Editor 3D Modelling||Asset Store||Yes||No||All Platforms. Comprehensive tool to enhance Unity build and design capabilities. The individual tools also appear to work with SineSpace. ProBuilder Basic (free!), ProBuilder Advanced, QuickEdit, QuickDecals 2, ProGrids 2, and QuickBrush,|
|RAIN AI||AI Solutions for NPCs||Asset Store||Yes||Yes||(Free!) Can be useful for building immersive worlds where NPCs act on their own|
|Real Ivy||Procedural Ivy Tool||Asset Store||Yes||No||Appears to work|
|Relief Terrain Pack||Terrain Shaders||Asset Store||Yes||No||Requires editor pack 9.9 onwards|
|SpeedTree||Tree & Plant Modeller (external program)||Web Site||Yes||No||SpeedTree asset files work natively in Unity.|
|Suimono||Interactive Water Solution||Asset Store||Yes||Yes||Appears to work, see this thread on the SIneSpace forum for more info|
|TerrainComposer 2||Procedural terrain tools||Asset Store||Yes||No||Appears to work|
|USequencer||Powerful cutscene editing||Asset Store||Yes||Yes||Supported until Unity Director arrives in Unity 5.6, will be depreciated later (supported until 2018). Some items (e.g. Load Level) unsupported.|
|Visualizer Studio||Audio visualisation||Asset Store||Yes||Yes||Officially supported, can use built-in space equivalents as well.|
|Voxeland||Volumetric terrain tools||Asset Store||Yes||No||Works for non-infinite terrains. Make sure to use 'Save data to .asset' before uploading.|
|World Machine||Procedural terrain tools (external program)||Web Site||Yes||No||Appears to work|
Criteria for Official Support
If you want a package to be officially supported, we will judge it on the following criteria.
- Is this useful to a wide number of users?
- How much does it cost, is it free? (Preference given to free extensions if there is two competing solutions)
- How well supported is it? (how long ago did it come out, how often does it get updates for major breaking version changes?)
- Does it require consuming limited resources to support (e.g. Shader keywords, etc.)
- How much does it add to the player file filesizes?
If you want a package supported - please let us know with a link for it, and what your use case is and we'll look into adding official support.