List of 3rd party extensions (such as Unity Asset Store items)
|Extension Name||Summary||Link||Works?||Officially Supported?||Notes|
|AltTrees System||Terrain/Tree Placement||Asset Store||Yes||No||Requires editor pack 9.8 onwards|
|AQUAS||Water/River System||Asset Store||Yes||Yes||Gaia compatible|
|Fog Volume||Fog/Cloud Effects||Asset Store||Yes||Yes||Version 2.0 on whitelist now, newly released Version 3 requires Editor Pack 9.8 and above (not yet working).|
|Gaia||Procedural terrain tools||Asset Store||Yes||No||Appears to work|
|Landscape Auto Material||High quality terrain shaders||Asset Store||Yes||Yes||Works on Desktop class platforms only|
|PA Particle Field||Volumetric particle fields||Asset Store||Yes||Yes||Desktop & Console platforms only|
|PlayWay Water System||Water System||Asset Store||Yes||No||Requires editor pack 9.8 onwards (not yet working). Mobile support in experimental stages.|
|ProCore Bundle||In-Editor 3D Modelling||Asset Store||Yes||No||All Platforms. Comprehensive tool to enhance Unity build and design capabilities.|
|RAIN AI||AI Solutions for NPCs||Asset Store||Yes||Yes||(Free!) Can be useful for building immersive worlds where NPCs act on their own|
|Relief Terrain Pack||Terrain Shaders||Asset Store||Yes||No||Requires editor pack 9.7 onwards (not yet working properly)|
|SpeedTree||Tree & Plant Modeller (external program)||Web Site||Yes||No||SpeedTree asset files work natively in Unity.|
|Suimono||Interactive Water Solution||Asset Store||Yes||Yes||Appears to work|
|TerrainComposer 2||Procedural terrain tools||Asset Store||Yes||No||Appears to work|
|USequencer||Powerful cutscene editing||Asset Store||Yes||Yes||Supported until Unity Director arrives in Unity 5.6, will be depreciated later (supported until 2018). Some items (e.g. Load Level) unsupported.|
|Visualizer Studio||Audio visualisation||Asset Store||Yes||Yes||Officially supported, can use built-in space equivalents as well.|
|Voxeland||Volumetric terrain tools||Asset Store||Yes||No||Works for non-infinite terrains. Make sure to use 'Save data to .asset' before uploading.|
|World Machine||Procedural terrain tools (external program)||Web Site||Yes||No||Appears to work|
Criteria for Official Support
If you want a package to be officially supported, we will judge it on the following criteria.
- Is this useful to a wide number of users?
- How much does it cost, is it free? (Preference given to free extensions if there is two competing solutions)
- How well supported is it? (how long ago did it come out, how often does it get updates for major breaking version changes?)
- Does it require consuming limited resources to support (e.g. Shader keywords, etc.)
- How much does it add to the player file filesizes?
If you want a package supported - please let us know with a link for it, and what your use case is and we'll look into adding official support.