- 1 Getting Started
- 1.1 Register a user account
- 1.2 Install Unity Editor
- 1.3 Install Editor Pack
- 1.4 Enable Editor Pack Settings
- 1.5 Sign in to space in your Unity project
- 1.6 How space is organized
- 1.7 Creator portal ("The Curator")
- 1.8 Keyboard Controls
- 1.9 Content Submission
- 1.10 Monetisation
- 1.11 Tutorials
Register a user account
To become a Space creator you need to create an account at https://sine.space/
Make sure to verify the email address (sometimes the verification link goes to spam).
Install Unity Editor
See Unity Installation for the current version and installation walkthrough. Please note: we use a specific version (or range of versions) of the Unity editor, see the Unity Installation page for more details. Other versions may not work.
Note for Mac/Linux Users
You also need to have Mono installed on OSX for the editor pack to work.
For OSX that is available here: mono-project.com/download
Install Editor Pack
Create a new Unity project.
In the top menu click Assets / Install package / Custom package.
Select the Editor pack you have downloaded from the link from Download Editor Pack. It will take a few minutes to unpack all the assets. Import all the assets into your project.
When the Editor Pack is installed you will see a new menu item in the top menu bar; “space”
And you will see a number of folders in the project window in your Unity Project.
Note: Do not install the standard asset package as space package already has it.
Enable Editor Pack Settings
In the top menu click Space / Install Editor Pack Settings
Sign in to space in your Unity project
In the top menu click Space / Upload settings
In the Inspector window on the right log in with the username and password you created at sine.space (above).
Add your real name, a business name if you have one, review and accept the EULA for content creators.
Congratulations! You are now ready to create and upload content to the Space virtual world!
This step will also enable your account to access the creator test server. Until you complete this step you will only have access to the live server.
How space is organized
space servers are divided into two sections, the creator server where you set up your regions, clothing, models etc and the live servers that the public can access. You can buy and sell items on the live server but not the creator server.
There are also two ways to access space, via a desktop client and the web. To access the servers by web:
The Creator server:
- http://creator.sine.space/ (requires a creator account to login)
The space live server:
Note: Due to the memory restrictions on internet browsers some regions will not be accessible using the web client. It is suggested to use the desktop client to get started. See the main page of the wiki for the download url to the desktop client.
Creator portal ("The Curator")
To purchase regions and manage your income from selling assets go to: http://curator.sine.space
To sign up for the curator program, go to http://sine.space/signup/creator
- Movement: W A S D (or arrow keys)
- Flight: F to toggle / E Up - C Down / or Page Up - Page Down
- Run: hold Shift
We utilise a reviewed content model for virtual goods, trusted content creators are able to apply to skip review queues, after demonstrating a consistent commitment to our platform content guidelines; however we provide a test server, which allows you to preview your content in a live environment, without review. Content submission and review is free, however we do offer paid subscriptions, which among other benefits provide prioritised processing (our servers will prioritise your content, and we'll prioritise it for review).
Why do we review content before publishing?
There are several reasons we review content uploaded by creators, among others:
- Legal: We're responsible for redistributing your content to a wider audience, and wish to try ensure that inappropriate content is not seen by minors.
- Content Piracy: By reviewing content prior to publication, we can limit the amount of stolen content that is uploaded onto the platform.
- Technical: By reviewing content, we can enforce technical guidelines and prevent 'tragedy of the commons' situations with poorly optimised content ruining the framerate of all users.
We provide multiple currencies in our platform, some of these are paid currencies, which when items are purchased with, translate to direct earnings to yourself. Earnings are cashed out on a regular period - see the latest creator agreement for specific details. To sell content, you need to have signed a copy of our creator agreement. When submitting content for sale for the first time, you will be contacted to approve this agreement.
Getting started with sinewave.space
Gestures and animations
New To Unity? Getting Started Videos
- Getting Started Unity Interface
- Wicked Cat Studios Unity A - Z You can ignore the UI and scripting sections if you wish.
- Official Unity3D Learn section.