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Difference between revisions of "Clothing"

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<div style="width: 962px; margin:0 auto; vertical-align: text-top;">  
File:Clothing_creation.jpg|Create and submit clothing|link=https://wiki.sine.space/images/2/23/Clothing_creation.jpg
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File:Clothing_2.jpg|Offer a range of patterns|link=https://wiki.sine.space/images/8/81/Clothing_2.jpg
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File:Clothing_3.jpg|Allow users to customise inworld|link=https://wiki.sine.space/images/5/53/Clothing_3.jpg
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This section covers clothes, hair, skin and attachments, all of which are configured using the "Make Clothing or Attachment" component.
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<div style="border-radius: 3px; margin-bottom: 8px;">[[File:Clothingportalbanner.jpg|962px]]</div>
  
==[[Basic clothing]]==
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<div style="text-align: center; background-color: #0090ff; font-weight: bold; color: #ffffff; border-radius: 3px; margin-bottom: 8px; padding: 8px;">Welcome to the Clothing Portal!</div>
  
* Set up scene
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<div>'''sinespace''' has some powerful tools when it comes to creating clothing. You can create anything from bikinis, to skin tight jeans, to dresses, to trench coats. Check out the pages below and get creative!<div>
* Make Clothing or Attachment Component
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* Virtual good component
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==[[Clothing variations]]==
 
  
* Submit mesh
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* Submit separate materials
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* Virtual good component
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<div style="font-size: 16px; font-weight: bold; height: 25px;">Newbie Area</div>
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*[[Get_started|Getting Started]]
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</div>
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==[[Importing from other platforms]]==
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<div style="font-size: 16px; font-weight: bold; height: 25px;">How Do I?</div>
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*[[Importing_and_Uploading_Clothing|Importing and Uploading Clothing]]
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</div>
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If you have existing clothing inventories created for other virtual worlds you can use the Sine Wave porting service to automatically reskin them for the default Space avatars.
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<div style="font-size: 16px; font-weight: bold; height: 25px;">Clothing Resource Files</div>
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*[[Male Clothing Resource Files]]
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*[[Male Hair Resource Files]]
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*[[Female Clothing Resource Files]]
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*[[Female Hair Resource Files]]
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</div>
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Contact us here [http://sine.space/faq/contact_us/] for more information.
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<div style="font-size: 16px; font-weight: bold; height: 25px;">Reference</div>
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*[[Clothing/Clothing_Item_Setting|Clothing Item Setting]]
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*[[Virtual_Goods|Virtal Good Component]]
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*[[EULA|Review Policies]]
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==[[Using different skeletons]]==
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<div style="font-size: 16px; font-weight: bold; height: 25px;">Clothing Video Tutorials</div>
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*[[Videos/Basic_Clothes|Basic Clothes]]
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*[[Clothing/Variations]]
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*[[Skins|Avatar Skins]]
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</div>
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Space is a virtual world platform supporting multipe virtual world deployments and multiple avatar skeletons.
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<div style="font-size: 16px; font-weight: bold; height: 25px;">Advanced Topics</div>
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*[[Attachments_Vs_Skinned_Clothing|Attachments versus Skinned Clothing]]
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*[[Clothing/Boots_And_Heels|Heel Adjustments]]
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*[[Clothing/Skeletons|Full Body Replacement Costumes]]
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*[[Clothing/Physics|Cloth Physics]]
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</div>
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If you would like a specific avatar skeleton to be available inworld for your content, please contact us; [http://sine.space/faq/contact_us/] for more information.
 
  
==[[Cloth physics]]==
 
  
Space supports the Unity cloth physics engine, allowing clothing and hair to respond to gravity, wind and movement.
 
  
For more information on cloth physics in unity see here; [https://docs.unity3d.com/Manual/class-Cloth.html]
 
  
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Latest revision as of 23:03, 8 April 2020

Clothingportalbanner.jpg
Welcome to the Clothing Portal!
sinespace has some powerful tools when it comes to creating clothing. You can create anything from bikinis, to skin tight jeans, to dresses, to trench coats. Check out the pages below and get creative!


Newbie Area