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Clothing/Attachments

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Revision as of 07:42, 23 August 2016 by Sinewave (Talk | contribs) (Created page with "Skin is a texture image that replaces the default skin of your avatar. Skins can be re made and uploaded in Sine Space using Virtual Goods component. ==Avatar Skin== You...")

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Skin is a texture image that replaces the default skin of your avatar. Skins can be re made and uploaded in Sine Space using Virtual Goods component.

Avatar Skin

You can download the default avatar skin template from following links.

  • Sine Space Female avatar Normal Map: | Download.

Importing Skin to Unity

Once you have created the Skin save the PSD and import it back to Unity.

Setting imported Skin Texture

  • Select the imported skin texture.
  • Set Texture Type as texture.
  • Alpha to Grey Scale unchecked.
  • Wrap Mode Repeat.
  • Filter Mode Sets the filter suggested set it to bilinear.
  • Aniso level Sets the anisotropic level.
  • Max Size Set to 2048.
  • Format can be set to Compressed or 16 bit for a better quality.
  • Once done hit Apply
Image of Skin 


Setting imported Skin Normal Map

Normal Map gives more definition to the skin.

Once you have imported the normal map

  • Set the Texture type as Normal map



Image


Setting the Skin material

Converting Skin texture to Space Skin

Add virtual goods script

Attach the virtual goods script and complete the submission process.

See Virtual Goods for more details on the virtual goods script.

Video Tutorial

To know more on how to create and upload skins watch the tutorial shown here


Further Reading