This step will teleport the user to a specific location in the same region as the quest.
Drag any game object in your scene into the target field to teleport the user to that location.
To ensure they do not arrive on top of a tree or similar, it usually makes sense to create an empty game object exactly where you want them to arrive.
Allows you to add a time delay before the teleportation. A small delay (1 second) is recommended to ensure all actions as part of the prior step have time to complete. A longer delay might for instance be used in conjunction with a specific gesture playing in the prior step.