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==Downloading Unity== | ==Downloading Unity== | ||
− | + | <strong>Quick Note for New Developer</strong> | |
+ | For production work use the Version of the Unity Editor 2018.4.36f1 for maximum stability and compatibility. | ||
− | + | For Windows - Download Unity 2018.4.36f1 - [https://unity3d.com/get-unity/download/archive '''Here'''] | |
+ | Mac - Download Unity 2018.4.36f1 - [https://unity3d.com/get-unity/download/archive '''Here'''] | ||
− | + | ===Advanced Users:=== | |
+ | =====Compatible Unity Versions===== | ||
+ | <strong> The following are included in our SDK/Editor Pack.</strong> | ||
+ | 2018.4.36f1 has long term support from Unity and is the most recommended of the 2018 versions. | ||
+ | Unity 2018.1, 2018.2 and 2018.3, while robust they are Unity experimental builds and could stop working on our platform due to Unity updating features. | ||
+ | 2019.1 + while is in our SDK/Editor Pack 14 it is an experimental version and we do not have support for it on our platform at this time. | ||
+ | Reports on any and all possible bugs in any version is appreciated on https://issues.sine.space/my_view_page.php | ||
− | == | + | ==Importing Existing Content== |
+ | We <strong>strongly advise</strong> importing the Sinespace Editor Pack into a blank project. | ||
+ | |||
+ | Existing assets may incorporate incompatibilities in dependent assets, such as Unity's Post Stack V2 (which we bundle the Sinespace compatible version in our package, ditto Cinemachine.) which can cause conflicts. | ||
+ | |||
+ | To import existing content, we recommend creating a blank project, and import the assets into the new project, if you encounter incompatibilities please let us know! | ||
+ | |||
+ | ==Note for Mac/Linux Users== | ||
+ | You also need to have Mono installed on OSX for the editor pack to work. | ||
+ | |||
+ | For OSX we recommend a specific version you can get that here: [https://download.mono-project.com/archive/4.8.0/macos-10-universal/MonoFramework-MDK-4.8.0.382.macos10.xamarin.universal.pkg Download] | ||
+ | |||
+ | |||
+ | '''Some assistance here [[for linux users]]''' | ||
+ | |||
+ | =Installing Unity for Mac= | ||
When Unity has finished downloading, click Run to start the installation. | When Unity has finished downloading, click Run to start the installation. | ||
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3. You will then see a screen called '''Choose Components'''. You will need to choose the following components from the list: | 3. You will then see a screen called '''Choose Components'''. You will need to choose the following components from the list: | ||
− | * Unity | + | * Unity 2018.4.36f1 |
* Documentation | * Documentation | ||
* Windows Build Support | * Windows Build Support | ||
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This will start the download and installation process. Once finished, Unity will be installed. | This will start the download and installation process. Once finished, Unity will be installed. | ||
+ | |||
+ | =Next [https://wiki.sine.space/index.php?title=Download_Editor_Pack Download Editor Pack]= | ||
{{Creation Navbox}} | {{Creation Navbox}} |
Quick Note for New Developer
For production work use the Version of the Unity Editor 2018.4.36f1 for maximum stability and compatibility.
For Windows - Download Unity 2018.4.36f1 - Here
Mac - Download Unity 2018.4.36f1 - Here
The following are included in our SDK/Editor Pack.
2018.4.36f1 has long term support from Unity and is the most recommended of the 2018 versions.
Unity 2018.1, 2018.2 and 2018.3, while robust they are Unity experimental builds and could stop working on our platform due to Unity updating features.
2019.1 + while is in our SDK/Editor Pack 14 it is an experimental version and we do not have support for it on our platform at this time.
Reports on any and all possible bugs in any version is appreciated on https://issues.sine.space/my_view_page.php
We strongly advise importing the Sinespace Editor Pack into a blank project.
Existing assets may incorporate incompatibilities in dependent assets, such as Unity's Post Stack V2 (which we bundle the Sinespace compatible version in our package, ditto Cinemachine.) which can cause conflicts.
To import existing content, we recommend creating a blank project, and import the assets into the new project, if you encounter incompatibilities please let us know!
You also need to have Mono installed on OSX for the editor pack to work.
For OSX we recommend a specific version you can get that here: Download
Some assistance here for linux users
When Unity has finished downloading, click Run to start the installation.
1. When the Unity Installer window opens, click Next
2. After that, accept the terms and conditions and click Next
3. You will then see a screen called Choose Components. You will need to choose the following components from the list:
All other components are optional (but can be installed if you want):
4. After selecting these, click Next and choose your installation location.
This will start the download and installation process. Once finished, Unity will be installed.