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高速混合机是怎样调味的
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__NOTOC__
一、技术参数:
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工作容量:35
 
  
搅拌重量:150kg/次
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===Quick Note for New Developers===
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====Compatible Unity Versions====
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For production work the Stable Version of the Unity Editor is 2017.4 - we recommend using versions between 2017.2-2017.4 for maximum compatibility.
  
装机功率:7.87KW(3台电机)
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<strong>Unity 2018.1 and 2018.2 support is available in Editor Pack version 14 onwards</strong>, and is generally robust. Unity 2018.3 support is also available in Editor Pack 14, but is considered <strong>experimental</strong>, and bug reports are appreciated.
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====Importing Existing Content====
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We <strong>strongly advise</strong> importing the Sinespace Editor Pack into a blank project. Existing assets may incorporate incompatibilities in dependent assets, such as Unity's Post Stack V2 (which we bundle the Sinespace compatible version in our package, ditto Cinemachine.) which can cause conflicts. To import existing content, we recommend creating a blank project, and copy the assets into the new project, if you encounter incompatibilities please let us know!
  
重量:600公斤
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====Getting Help====
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We're happy to assist Monday to Friday, just grab us in our [http://discord.gg/sinespace Discord Channel] or email contact@sinewavecompany.com. (Some limited support is available on weekends too)
  
尺寸:1500*1090*1200
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==Step 1.Register a creator account.==
  
莲花式刀片、大中电机、正泰电器、不锈钢304等制作
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To become a content creator, you will need to sign up for the creator program. To sign up please go to our
  
二、立式高速混合机工作原理;
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If you need an account please sign up with the create one here link.
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If you have an account please log in.
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You will find also the form Join our creator program here. Please make sure you use your correct email address as it will need to be verified. Additionally as much information as you can provide to help us to better serve your individual needs.  Once you have filled in the information, click on Join Creator Program.
  
  ZGH型立式高速混合机由底部送料叶浆和高速碎料叶浆组成。送料叶浆将底部物料连续不断沿筒壁向上送料。高速碎料叶浆将料叶浆送来的物料彻底打碎,使物料循环形成旋涡状,在较短时间内达到将物料混合均匀的目的。
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Additionally if you have not downloaded the current viewer you can use the button on this page "GO TO DOWNLOAD"
  
三、立式高速混合机特点:
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Once you do this the next step is to 1. [https://wiki.sine.space/index.php?title=Unity_Installation install the Unity editor] and 2. [https://wiki.sine.space/index.php?title=Download_Editor_Pack install our Editor pack] in Unity
  
   1、由于离心力的作用,ZGH型立式高速混合机底部送料叶浆将底部物料沿筒壁连续不断向上送料,上部物料由中心向下回落,使物料循环形成旋涡状。
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==Step 2.Install Unity Editor==
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See [[Unity Installation]] for the current version and installation walk through. '''Please note: we use a specific version (or range of versions) of the Unity editor, see the [[Unity Installation]] page for more details. Other versions may not work.'''
  
   2、高速碎料叶浆将送料叶浆送来的块状物料彻底打碎。
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===Note for Mac/Linux Users===
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You also need to have Mono installed on OSX for the editor pack to work.
  
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For OSX we recommend a specific version you can get that here: [https://download.mono-project.com/archive/4.8.0/macos-10-universal/MonoFramework-MDK-4.8.0.382.macos10.xamarin.universal.pkg Download]
  
   3、由于上述二种叶浆的高速旋转,所以能使物料在较短时间内达到混合均匀的目的,其混合速度和均匀速度是国内各种混合机无法达到的、混合后的物料中间无颗粒状,混合均匀速度达百分之百;
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==Some assistance [[for linux users]]==
  
   4、开启放料阀,出料速度快,设备清洗容易
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==Step 3.Download and install the Space Editor Pack==
  
   5、ZGH型立式高速混合机物料接触处均用不锈钢制作,在混合过程中不会产生物料挥发、变质和流失
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The Space Editor Pack is an add-on for Unity which allows you to upload your content to Sinespace and contains all of the necessary components you will need for various content. You can find the Editor Pack versions on our [[Download_Editor_Pack| Editor Pack]] page.
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Once downloaded, open Unity.
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In the top menu of Unity, click Assets / Import package / Custom package.
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[[File:Custompackage.png]]
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Select the Editor pack you have downloaded from the link from above. This will usually be in your PC's Downloads folder.
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It will take a few minutes to unpack all the assets. When the Import Unity Package window pops up, click on 'All' at the bottom of the window, then click on 'Import'.
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'''Note:''' Do not install the standard asset package as space package already has it.<br><br>
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==Step 4.Enable Editor Pack Settings==
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With the editor pack now installed, you will see a new button called 'space' in the top menu.
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click on Space / Install Editor Pack Settings to enable the editor pack settings.
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[[File:Installsettings1.png]]
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==Step 5.Sign in to space in your Unity project==
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In the top menu, click Sinespace -> Sign in...
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Then in the Inspector window on the right log in with the username and password you created at sine.space (above). You might have to switch from the Services window to the Inspector window.
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[[File:Spacelogininspector.jpg]]
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Add your real name, a business name if you have one, review and accept the EULA for content creators.
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[[End-User_License_Agreement| End User License Agreement]]
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'''Accepting the EULA will allow you to access the creator server. Until you complete this step you will only have access to the live server.'''
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==Step 6. Upload a sandbox region==
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{{#ev:youtube|Lmh5VWBsJB8}}
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Follow the video tutorial on how to set up a basic region to use as a sandbox region.
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Congratulations! You are now ready to create and upload content to the Space virtual world!
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{{Creation Navbox}}

Latest revision as of 19:37, 28 March 2019


Quick Note for New Developers

Compatible Unity Versions

For production work the Stable Version of the Unity Editor is 2017.4 - we recommend using versions between 2017.2-2017.4 for maximum compatibility.

Unity 2018.1 and 2018.2 support is available in Editor Pack version 14 onwards, and is generally robust. Unity 2018.3 support is also available in Editor Pack 14, but is considered experimental, and bug reports are appreciated.

Importing Existing Content

We strongly advise importing the Sinespace Editor Pack into a blank project. Existing assets may incorporate incompatibilities in dependent assets, such as Unity's Post Stack V2 (which we bundle the Sinespace compatible version in our package, ditto Cinemachine.) which can cause conflicts. To import existing content, we recommend creating a blank project, and copy the assets into the new project, if you encounter incompatibilities please let us know!

Getting Help

We're happy to assist Monday to Friday, just grab us in our Discord Channel or email contact@sinewavecompany.com. (Some limited support is available on weekends too)

Step 1.Register a creator account.

To become a content creator, you will need to sign up for the creator program. To sign up please go to our

If you need an account please sign up with the create one here link. If you have an account please log in. You will find also the form Join our creator program here. Please make sure you use your correct email address as it will need to be verified. Additionally as much information as you can provide to help us to better serve your individual needs. Once you have filled in the information, click on Join Creator Program.

Additionally if you have not downloaded the current viewer you can use the button on this page "GO TO DOWNLOAD"

Once you do this the next step is to 1. install the Unity editor and 2. install our Editor pack in Unity

Step 2.Install Unity Editor

See Unity Installation for the current version and installation walk through. Please note: we use a specific version (or range of versions) of the Unity editor, see the Unity Installation page for more details. Other versions may not work.

Note for Mac/Linux Users

You also need to have Mono installed on OSX for the editor pack to work.

For OSX we recommend a specific version you can get that here: Download

Some assistance for linux users

Step 3.Download and install the Space Editor Pack

The Space Editor Pack is an add-on for Unity which allows you to upload your content to Sinespace and contains all of the necessary components you will need for various content. You can find the Editor Pack versions on our Editor Pack page.

Once downloaded, open Unity.

In the top menu of Unity, click Assets / Import package / Custom package.


Custompackage.png


Select the Editor pack you have downloaded from the link from above. This will usually be in your PC's Downloads folder.

It will take a few minutes to unpack all the assets. When the Import Unity Package window pops up, click on 'All' at the bottom of the window, then click on 'Import'.


Note: Do not install the standard asset package as space package already has it.


Step 4.Enable Editor Pack Settings

With the editor pack now installed, you will see a new button called 'space' in the top menu.

click on Space / Install Editor Pack Settings to enable the editor pack settings.


Installsettings1.png


Step 5.Sign in to space in your Unity project

In the top menu, click Sinespace -> Sign in...

Then in the Inspector window on the right log in with the username and password you created at sine.space (above). You might have to switch from the Services window to the Inspector window.


Spacelogininspector.jpg


Add your real name, a business name if you have one, review and accept the EULA for content creators.


End User License Agreement

Accepting the EULA will allow you to access the creator server. Until you complete this step you will only have access to the live server.


Step 6. Upload a sandbox region

Follow the video tutorial on how to set up a basic region to use as a sandbox region.


Congratulations! You are now ready to create and upload content to the Space virtual world!