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(Created page with "You can use PostZone(Post Processing)Component to add/change postFX in your region. PostZone can be applied to a part of the region or the entire region. ==Adding PostZone=...")
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Revision as of 08:47, 23 September 2016

You can use PostZone(Post Processing)Component to add/change postFX in your region. PostZone can be applied to a part of the region or the entire region.


Adding PostZone

To create a PostZone, create an empty object in your scene, then click on add component, search and select PostZone.

If you want part of a region to have different postFX, then add a box collider to the EmptyObject with PostZone and size according to the area needed.

For example you can have different postFX for interior and exterior areas of a region by adding different postZone and sizing the collider to the size of the area.

PostZone.jpg

PostZone Technical Details

You can learn more technical Details on Post Processing here.