wiki.sine.space | sinespace

User:Get started

From wiki.sine.space
Revision as of 19:25, 23 September 2016 by 76.98.26.183 (Talk)

Jump to: navigation, search

Before you get started

The Space platform is a highly customisable virtual world, built upon the Unity3D game engine. We provide you with the leading edge tools for building your content - and making it look the best it possibly can, while maintaining solid performance.

Content Submission

We utilise a reviewed content model for virtual goods, trusted content creators are able to apply to skip review queues, after demonstrating a consistent commitment to our platform content guidelines; however we provide a test server, which allows you to preview your content in a live environment, without review. Content submission and review is free, however we do offer paid subscriptions, which among other benefits provide prioritised processing (our servers will prioritise your content, and we'll prioritise it for review).

Why do we review content before publishing?

There are several reasons we review content uploaded by creators, among others:

  • Legal: We're responsible for redistributing your content to a wider audience, and wish to try ensure that inappropriate content is not seen by minors.
  • Content Piracy: By reviewing content prior to publication, we can limit the amount of stolen content that is uploaded onto the platform.
  • Technical: By reviewing content, we can enforce technical guidelines and prevent 'tragedy of the commons' situations with poorly optimised content ruining the framerate of all users.

Monetisation

We provide multiple currencies in our platform, some of these are paid currencies, which when items are purchased with, translate to direct earnings to yourself. Earnings are cashed out on a regular period - see the latest creator agreement for specific details. To sell content, you need to have signed a copy of our creator agreement. When submitting content for sale for the first time, you will be contacted to approve this agreement.

Getting Started

Watch the following video for a tutorial on setting up your account and setting up your project in the Unity3D game engine.

To become a Space creator you need to;

1. Register a user account at

https://sine.space/


2. Install Unity 5.3.5

https://unity3d.com/get-unity/download/archive

When downloading Unity, please use their installer.

Unityinstall.jpg

This ensures that your installation includes Windows Build Support; it will be ticked automatically.

Unitycomp.jpg


3. Install Editor Pack v6

Create a new Unity project.

In the top menu click Assets / Install package / Custom package. Do not install the Standard Asset pack the Space Editor pack already has it.

Select the Editor pack you have downloaded from the link handed out by the account manager. It will take a few minutes to unpack all the assets. Import all the assets into your project.

When the Editor Pack is installed you will see a new menu item in the top menu bar; “space”

And you will see a number of folders in the project window in your Unity Project.

Space.jpg


4. Enable Editor Pack Settings

In the top menu click Space / Install Editor Pack Settings


5. Sign in to space in your Unity project

In the top menu click Space / Upload settings

In the Inspector window on the right log in with the username and password you created at sine.space (above).

Add your real name, a business name if you have one, review and accept the EULA for content creators.

End-User_License_Agreement

Congratulations! You are now ready to create and upload content to the Space virtual world!


Desktop Client

space can be accessed both via webgl;

http://sine.space/

And via a desktop client;

http://creator.sine.space/download


Compile Errors

If things break in your project and you cannot compile when you press play (check the console panel for error messages) try reimporting the editor pack and the patches as you did at the start.

Sometimes when you buy content in the Unity Asset Store it comes packaged with older versions of Unity's scripts and they write over the versions we have distributed in the editor pack. Reimporting should solve the issue.


Tutorials

Getting started

https://www.youtube.com/playlist?list=PL3MZuSlVM0J_sg6BqAICN1GRrU0qgyL4v

Regions

https://www.youtube.com/playlist?list=PL3MZuSlVM0J8h2-heCWVHYo64n7Bh6aCG

Clothing

https://www.youtube.com/playlist?list=PL3MZuSlVM0J90crXP2f798rzG3_xeaoSe

Gestures and animations

https://www.youtube.com/playlist?list=PL3MZuSlVM0J9p2Q015KRpjSHtqJlNY00k

NPCs

https://www.youtube.com/playlist?list=PL3MZuSlVM0J81j-pbay1wZR_rDsnO2snD


Sine.space

The Space virtual world has a live server; http://sine.space/

This is where the Space community comes together. The live server has a real economy and is widely promoted to new users.

Space also has a preview server, where creator content can be reviewed before pushing to the live servers; you need to have signed-in on the curator site to access this test server. Content available on this server may be periodically removed. http://creator.sine.space/

Creator portal

The creator portal allows creators to buy regions in Space and to manage their income from the sale of virtual goods; https://curator.sine.space/

Space Editor Pack

The Space Editor Pack must be imported into Unity3D. Do Not Install the Standard Asset package, Space Editor Pack already has it. See the other tutorials on this wiki on how to use the editor pack.