wiki.sine.space | sinespace

Difference between revisions of "Gestures/FX"

From wiki.sine.space
Jump to: navigation, search
(Visual Effects)
Line 1: Line 1:
 
==Visual Effects==
 
==Visual Effects==
  
You can add colour treatments to your gesture using the Avatar Effect LUT script.
+
This component/script is accessed from the Unity Component menu, then Avatar Effects then select "Color Filter - LUT".
  
 +
You can add colour treatments to your gesture using the Avatar Effect LUT script.
  
 
[[File:Gesture_lut.jpg]]
 
[[File:Gesture_lut.jpg]]

Revision as of 20:11, 17 January 2019

Visual Effects

This component/script is accessed from the Unity Component menu, then Avatar Effects then select "Color Filter - LUT".

You can add colour treatments to your gesture using the Avatar Effect LUT script.

Gesture lut.jpg

When you import a texture to apply as a LUT you should apply the following settings to your .png file;

Texture Type: Advanced

Mapping: None

Import Type: Default

Bypass sRGB Sampling: ticked

Generate Mip Maps: Off

Wrap Mode: Clamp

Filter Mode: Bilinear

Aniso Level: 0

For more information on creating LUTs, see Unity's documentation here; [1]

Audio

You can add audio effects, synchronised with other events in the gesture, using the Audio Effect component;


Gestures audio.jpg


For more information on audio files and Unity see here; [2]