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You can use PostZone(Post Processing)Component to add/change postFX in your region. PostZone can be applied to a part of the region or the entire region. | You can use PostZone(Post Processing)Component to add/change postFX in your region. PostZone can be applied to a part of the region or the entire region. | ||
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==Adding PostZone== | ==Adding PostZone== | ||
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You can learn more technical Details on Post Processing [[Post Processing|here]]. | You can learn more technical Details on Post Processing [[Post Processing|here]]. | ||
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You can use PostZone(Post Processing)Component to add/change postFX in your region. PostZone can be applied to a part of the region or the entire region.
To create a PostZone, create an empty object in your scene, then click on add component, search and select PostZone.
If you want part of a region to have different postFX, then add a box collider to the EmptyObject with PostZone and size according to the area needed.
For example you can have different postFX for interior and exterior areas of a region by adding different postZone and sizing the collider to the size of the area.
You can learn more technical Details on Post Processing here.
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