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Difference between revisions of "Download Editor Pack"

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To download our Editor Pack, please see our [https://assetstore.unity.com/packages/templates/systems/sinespace-137731 SDK] on Unity Asset Store. Click on the Add to My Assets button to download the package. You will need to have a Unity account to add the SDK to your assets. Once you have added to assets, there will be a button 'Open in Unity'. Click this.
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==Installing the editor pack==
  
Unity will ask you to log into your account, then it will ask you to open or create a project. Please make a new project for our editor pack and name it appropriately.
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'''To install the editor pack you will need to have installed the Unity editor. Please see [[Get_started|Get Started]] to check information on Unity versions'''
  
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To access the SDK/Editor pack you will need to [https://id.unity.com/en/conversations/70ea6f07-b73b-4b6e-b1a2-80e02aa2777f002f create an account] with Unity to access the Unity Asset Store.
  
==Installing the editor pack==
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You can download directly from the [https://assetstore.unity.com/packages/templates/systems/sinespace-137731 Asset Store] and add to your list of available assets or in your open unity project.
  
To install the editor pack,
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[[File:AssetStoreadd.png|600px|link=]]
  
Once you have Unity open, click on the Asset store tab, search for Sinespace and download the SDK package. It is a large file, so please bear in mind it take a while to download.  
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When you have an asset in your available list you will see an import button in the asset store tab within Unity instead of a download and then import.  
  
==Editor pack versions==
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[[File:ImportfromUnity.png|900px|link=]]
  
There a few different editor pack versions, and some work better with Unity versions than others. Please use the recommended package for your Unity version.   
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To download from your open Unity project, click on the Asset store tab, you will need to be logged into your Unity account, search for Sinespace and download the SDK packagePress the download button, when it has downloaded, click on the Import button.
  
==Installing the Editor pack==
 
  
Once you have added the Editor pack to your Assets,
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When the Import Unity Package window comes up, <strong>leave everything ticked </strong>and click on the Import button. When it is ready to import it will ask if you want to install the Editor Pack. Click on the Install Editor pack button when it asks.
  
== Attention Mac users ==
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[[File:Importunitysdk.png|500px|link=]]
After the Editor Pack has been installed, you will either need to install the Native Mac Uploader ''(recommended)'' or the legacy mono framework version 4.8.0.382 ''(click [https://download.mono-project.com/archive/4.8.0/macos-10-universal/MonoFramework-MDK-4.8.0.382.macos10.xamarin.universal.pkg here] to download).'' Installing the Native Mac Uploader is easy, simply click on the '''''SineSpace --> Tools --> Install --> Native Mac Uploader''''' menu option.  This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.
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[[File:Installeditorpack.png|500px|link=]]
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It will ask again to Import, click on the Import button. It will import all of the files needed.
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You may have to press the restart button if promoted to. You could be asked to restart a few times to fully install the Editor Pack, this is normal.
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When it has imported fully, click on the Sinespace button at the top of Unity. Click on 'Install editor pack settings'. Once this is done, you can click on Sinespace again and click on 'Sign in'. Use the username and password you used to sign up for Sinespace creator here as this will allow you to upload your content to Sinespace.
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==Editor pack versions==
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'''Please do bear in mind that the SDK/Editor Pack does include Unity version 2018.3 however the relevant editor pack is experimental'''.
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==Attention Mac users==
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After the Editor Pack has been installed, you will either need to install the Native Mac Uploader ''(recommended)'' or the legacy mono framework version 4.8.0.382 ''(click [https://download.mono-project.com/archive/4.8.0/macos-10-universal/MonoFramework-MDK-4.8.0.382.macos10.xamarin.universal.pkg here] to download).'' Installing the Native Mac Uploader is easy, simply click on the '''''SineSpace --> Tools --> Install --> Native Mac Uploader''''' menu option.  This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.
  
 
[[File:installmacuploader.png]]
 
[[File:installmacuploader.png]]
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{{Creation Navbox}}

Latest revision as of 00:59, 5 June 2020

Installing the editor pack

To install the editor pack you will need to have installed the Unity editor. Please see Get Started to check information on Unity versions

To access the SDK/Editor pack you will need to create an account with Unity to access the Unity Asset Store.

You can download directly from the Asset Store and add to your list of available assets or in your open unity project.

AssetStoreadd.png

When you have an asset in your available list you will see an import button in the asset store tab within Unity instead of a download and then import.

ImportfromUnity.png

To download from your open Unity project, click on the Asset store tab, you will need to be logged into your Unity account, search for Sinespace and download the SDK package. Press the download button, when it has downloaded, click on the Import button.


When the Import Unity Package window comes up, leave everything ticked and click on the Import button. When it is ready to import it will ask if you want to install the Editor Pack. Click on the Install Editor pack button when it asks.

Importunitysdk.png


Installeditorpack.png


It will ask again to Import, click on the Import button. It will import all of the files needed. You may have to press the restart button if promoted to. You could be asked to restart a few times to fully install the Editor Pack, this is normal.

When it has imported fully, click on the Sinespace button at the top of Unity. Click on 'Install editor pack settings'. Once this is done, you can click on Sinespace again and click on 'Sign in'. Use the username and password you used to sign up for Sinespace creator here as this will allow you to upload your content to Sinespace.

Editor pack versions

Please do bear in mind that the SDK/Editor Pack does include Unity version 2018.3 however the relevant editor pack is experimental.

Attention Mac users

After the Editor Pack has been installed, you will either need to install the Native Mac Uploader (recommended) or the legacy mono framework version 4.8.0.382 (click here to download). Installing the Native Mac Uploader is easy, simply click on the SineSpace --> Tools --> Install --> Native Mac Uploader menu option. This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.

Installmacuploader.png