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==Make sure you have the current Unity build for sinespace==
 
  
  [['''For Linux''']]  - please use 2017.2.1 from [https://forum.unity.com/threads/unity-on-linux-release-notes-and-known-issues.350256/page-2#post-3386889 this forum thread].'''
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==Installing the editor pack==
  
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'''To install the editor pack you will need to have installed the Unity editor. Please see [[Get_started|Get Started]] to check information on Unity versions'''
  
[['''For Windows''']] - Download Unity 2017.2.4 -  [https://unity3d.com/get-unity/download?thank-you=update&download_nid=58351&os=Win  '''Here''']
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To access the SDK/Editor pack you will need to [https://id.unity.com/en/conversations/70ea6f07-b73b-4b6e-b1a2-80e02aa2777f002f create an account] with Unity to access the Unity Asset Store.
  
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You can download directly from the [https://assetstore.unity.com/packages/templates/systems/sinespace-137731 Asset Store] and add to your list of available assets or in your open unity project.
  
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[[File:AssetStoreadd.png|600px|link=]]
  
[['''For Mac''']] - Download Unity 2017.2.4 - [https://unity3d.com/get-unity/download?thank-you=update&download_nid=58351&os=Mac  '''Here''']
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When you have an asset in your available list you will see an import button in the asset store tab within Unity instead of a download and then import.  
  
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[[File:ImportfromUnity.png|900px|link=]]
  
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To download from your open Unity project, click on the Asset store tab, you will need to be logged into your Unity account, search for Sinespace and download the SDK package.  Press the download button, when it has downloaded, click on the Import button.
  
==Next grab the current Editor Pack==
 
  
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When the Import Unity Package window comes up, <strong>leave everything ticked </strong>and click on the Import button. When it is ready to import it will ask if you want to install the Editor Pack. Click on the Install Editor pack button when it asks.
  
* [https://www.dropbox.com/s/8sh73ojlhbaw89f/EditorPack-13p17.unitypackage?dl=1| Editor Pack 13p17] - Stable Release for Unity 2017.2.x
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[[File:Importunitysdk.png|500px|link=]]
  
If you are upgrading from Editor Pack 12 or earlier, you will need to delete your SpacePack folder in the project window (within Unity when the project is open) before installing Editor Pack 13p17
 
  
Install the Editor Pack using the '''''Assets --> Import Package --> Custom Package''''' menu option.
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[[File:Installeditorpack.png|500px|link=]]
  
[[File:installcustompkg.png]]
 
  
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It will ask again to Import, click on the Import button. It will import all of the files needed.
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You may have to press the restart button if promoted to. You could be asked to restart a few times to fully install the Editor Pack, this is normal.
  
'''''If you are planning on working on clothing & wearables, you will also want to grab this patch'''''
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When it has imported fully, click on the Sinespace button at the top of Unity. Click on 'Install editor pack settings'. Once this is done, you can click on Sinespace again and click on 'Sign in'. Use the username and password you used to sign up for Sinespace creator here as this will allow you to upload your content to Sinespace.
* [https://www.dropbox.com/s/tvazmpc5mdnvz42/EditorPack-13p17-patch1.unitypackage?dl=1 | Patch 1] - Patch 1 for Editor Pack 13p17 (additional clothing system fixes & updates)
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Install the patch after you've installed the Editor Pack using the above process
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==Editor pack versions==
  
== Attention Mac Users ==
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After the Editor Pack has been installed, you will either need to install the Native Mac Uploader ''(recommended)'' or the legacy mono framework version 4.8.0.382 ''(click [https://download.mono-project.com/archive/4.8.0/macos-10-universal/MonoFramework-MDK-4.8.0.382.macos10.xamarin.universal.pkg here] to download).'' Installing the Native Mac Uploader is easy, simply click on the '''''SineSpace --> Tools --> Install --> Native Mac Uploader''''' menu option.  This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.
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'''Please do bear in mind that the SDK/Editor Pack does include Unity version 2018.3 however the relevant editor pack is experimental'''.
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==Attention Mac users==
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After the Editor Pack has been installed, you will either need to install the Native Mac Uploader ''(recommended)'' or the legacy mono framework version 4.8.0.382 ''(click [https://download.mono-project.com/archive/4.8.0/macos-10-universal/MonoFramework-MDK-4.8.0.382.macos10.xamarin.universal.pkg here] to download).'' Installing the Native Mac Uploader is easy, simply click on the '''''SineSpace --> Tools --> Install --> Native Mac Uploader''''' menu option.  This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.
  
 
[[File:installmacuploader.png]]
 
[[File:installmacuploader.png]]
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{{Creation Navbox}}

Latest revision as of 00:59, 5 June 2020

Installing the editor pack

To install the editor pack you will need to have installed the Unity editor. Please see Get Started to check information on Unity versions

To access the SDK/Editor pack you will need to create an account with Unity to access the Unity Asset Store.

You can download directly from the Asset Store and add to your list of available assets or in your open unity project.

AssetStoreadd.png

When you have an asset in your available list you will see an import button in the asset store tab within Unity instead of a download and then import.

ImportfromUnity.png

To download from your open Unity project, click on the Asset store tab, you will need to be logged into your Unity account, search for Sinespace and download the SDK package. Press the download button, when it has downloaded, click on the Import button.


When the Import Unity Package window comes up, leave everything ticked and click on the Import button. When it is ready to import it will ask if you want to install the Editor Pack. Click on the Install Editor pack button when it asks.

Importunitysdk.png


Installeditorpack.png


It will ask again to Import, click on the Import button. It will import all of the files needed. You may have to press the restart button if promoted to. You could be asked to restart a few times to fully install the Editor Pack, this is normal.

When it has imported fully, click on the Sinespace button at the top of Unity. Click on 'Install editor pack settings'. Once this is done, you can click on Sinespace again and click on 'Sign in'. Use the username and password you used to sign up for Sinespace creator here as this will allow you to upload your content to Sinespace.

Editor pack versions

Please do bear in mind that the SDK/Editor Pack does include Unity version 2018.3 however the relevant editor pack is experimental.

Attention Mac users

After the Editor Pack has been installed, you will either need to install the Native Mac Uploader (recommended) or the legacy mono framework version 4.8.0.382 (click here to download). Installing the Native Mac Uploader is easy, simply click on the SineSpace --> Tools --> Install --> Native Mac Uploader menu option. This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.

Installmacuploader.png