wiki.sine.space | sinespace

Difference between revisions of "Regions/Upload Settings"

From wiki.sine.space
Jump to: navigation, search
 
(4 intermediate revisions by 3 users not shown)
Line 6: Line 6:
 
This will add a Virtual Goods component to your scene. You will see a set of fields in the Inspector.
 
This will add a Virtual Goods component to your scene. You will see a set of fields in the Inspector.
  
You can return to this component any time via Space / Scene Settings.
+
You can return to this component any time via Sinespace / Scene Settings.
  
  
[[File:Scene_settings.jpg]]
+
[[File:SceneSettingsMenu.png]]
  
  
Line 15: Line 15:
  
  
[[File:Type_region.jpg]]
+
[[File:SceneUploadType.png]]
  
  
  
==Primary descrition==
+
==Primary description==
  
  
Line 47: Line 47:
  
  
If you are uploading items that will be sold as virtual goods to other Space users, add the store icons and imagery here and set the prices for Gold and Silver credits.
+
If you are uploading items that will be sold as virtual goods to other Space users, add the store icons and imagery here. It is not necessary if you make the region not for sale.
  
  
[[File:For_sale.jpg]]
+
[[File:RegionSplashImage.jpeg]]
  
  
If you are uploading a region or item that is not for sale, tick the not for sale box. You do not need to add any images or icons if the item is not for sale.
+
Tick the "Not for sale" checkbox will not put the region in the shop and you can set an amount of the maximum one player could own. 0 by default sets the amount unlimited.  
  
 +
[[File:CheckNotForSale.png]]
  
[[File:Not_for_sale.jpg]]
+
Otherwise, leave it unchecked and you can set the price of the region. You can also make it enalbe for promotion, so you can offer a discount easily instead of modify the price then reupload.
  
 +
[[File:Sceneupload04.png]]
  
  
Line 85: Line 87:
  
 
[[File:Creator_information.JPG]]
 
[[File:Creator_information.JPG]]
 +
 +
{{Creation Navbox}}

Latest revision as of 10:11, 4 January 2019

Add scene settings component

In the top menu in Unity go to Space / Scene Settings.

This will add a Virtual Goods component to your scene. You will see a set of fields in the Inspector.

You can return to this component any time via Sinespace / Scene Settings.


SceneSettingsMenu.png


In the Inspector set the Content Type to Region.


SceneUploadType.png


Primary description

Add the name, description and brand identity of your region as you want it to appear in the explore and discovery panels of the Space platform.


Primary description.jpg

Region loading.jpg
Explore regions.jpg



Localisation

You can add slots for as many different languages as you want to.


Localisation settings.JPG


Images And Icons

If you are uploading items that will be sold as virtual goods to other Space users, add the store icons and imagery here. It is not necessary if you make the region not for sale.


RegionSplashImage.jpeg


Tick the "Not for sale" checkbox will not put the region in the shop and you can set an amount of the maximum one player could own. 0 by default sets the amount unlimited.

CheckNotForSale.png

Otherwise, leave it unchecked and you can set the price of the region. You can also make it enalbe for promotion, so you can offer a discount easily instead of modify the price then reupload.

Sceneupload04.png


Dual Currencies

If your region is going to be for sale, allowing other users to buy it as a template they can then customise as a private region for themselves, set it for sale and set your gold and silver prices.

For more infomation on gold and silver currencies;

Currencies - Gold and Silver

Content Maturity

Choose an appropriate content maturity level;


Content maturity.jpg


Creator Information

The creator information should show the details of the legal entity holding the account; whether that is an individual or a company.


Creator information.JPG