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'''Please see [[Get_started|Get Started]] to check information on Unity versions'''
 
  
To download our Editor Pack, please open Unity. Unity will ask you to log into your account, then it will ask you to open or create a project. Please make a new project for our editor pack and name it appropriately.
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==Installing the editor pack==
  
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'''To install the editor pack you will need to have installed the Unity editor. Please see [[Get_started|Get Started]] to check information on Unity versions'''
  
==Installing the editor pack==
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To access the SDK/Editor pack you will need to [https://id.unity.com/en/conversations/70ea6f07-b73b-4b6e-b1a2-80e02aa2777f002f create an account] with Unity to access the Unity Asset Store.
  
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You can download directly from the [https://assetstore.unity.com/packages/templates/systems/sinespace-137731 Asset Store] and add to your list of available assets or in your open unity project.
  
You can download directly from the [https://assetstore.unity.com/packages/templates/systems/sinespace-137731 Asset Store] or in your open unity project.
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[[File:AssetStoreadd.png|600px|link=]]
To download from your open Unity project once you have Unity open, click on the Asset store tab, search for Sinespace and download the SDK package.
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When it has downloaded, click on the Import button. On the pop up, click on Import again.
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When the Import Unity Package window comes up, please make sure you untick the editor pack versions which are not recommended for your Unity version.
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When you have an asset in your available list you will see an import button in the asset store tab within Unity instead of a download and then import.  
  
Leave everything else ticked and click on the Import button. Unity may ask you to restart it a couple of times if you are using Unity version 2018.3, and then it will ask you if you want to install the Editor Pack; click on the Install Editor pack button when it asks.  
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[[File:ImportfromUnity.png|900px|link=]]
  
It will ask again to Import, click on the Import button. It will import all of the files needed.  
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To download from your open Unity project, click on the Asset store tab, you will need to be logged into your Unity account, search for Sinespace and download the SDK package.  Press the download button, when it has downloaded, click on the Import button.  
  
When it has imported fully, click on the Sinespace button at the top of Unity. Click on 'Install editor pack settings'. Once this is done, you can click on Sinespace again and click on 'Sign in'. Use the username and password you used to sign up for Sinespace creator here as this will allow you to upload your content to Sinespace.
 
  
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When the Import Unity Package window comes up, <strong>leave everything ticked </strong>and click on the Import button. When it is ready to import it will ask if you want to install the Editor Pack. Click on the Install Editor pack button when it asks.
  
==Editor pack versions==
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[[File:Importunitysdk.png|500px|link=]]
  
There a few different editor pack versions, and some work better with Unity versions than others. Please use the recommended package for your Unity version as show in the SDK package.
 
  
'''Please do bear in mind that Unity version 2018.3 and the relevant editor pack are experimental'''.
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[[File:Installeditorpack.png|500px|link=]]
  
  
== Attention Mac users ==
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It will ask again to Import, click on the Import button. It will import all of the files needed.
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You may have to press the restart button if promoted to. You could be asked to restart a few times to fully install the Editor Pack, this is normal.
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When it has imported fully, click on the Sinespace button at the top of Unity. Click on 'Install editor pack settings'. Once this is done, you can click on Sinespace again and click on 'Sign in'. Use the username and password you used to sign up for Sinespace creator here as this will allow you to upload your content to Sinespace.
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==Editor pack versions==
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'''Please do bear in mind that the SDK/Editor Pack does include Unity version 2018.3 however the relevant editor pack is experimental'''.
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==Attention Mac users==
 
After the Editor Pack has been installed, you will either need to install the Native Mac Uploader ''(recommended)'' or the legacy mono framework version 4.8.0.382 ''(click [https://download.mono-project.com/archive/4.8.0/macos-10-universal/MonoFramework-MDK-4.8.0.382.macos10.xamarin.universal.pkg here] to download).'' Installing the Native Mac Uploader is easy, simply click on the '''''SineSpace --> Tools --> Install --> Native Mac Uploader'''''  menu option.  This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.
 
After the Editor Pack has been installed, you will either need to install the Native Mac Uploader ''(recommended)'' or the legacy mono framework version 4.8.0.382 ''(click [https://download.mono-project.com/archive/4.8.0/macos-10-universal/MonoFramework-MDK-4.8.0.382.macos10.xamarin.universal.pkg here] to download).'' Installing the Native Mac Uploader is easy, simply click on the '''''SineSpace --> Tools --> Install --> Native Mac Uploader'''''  menu option.  This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.
  
 
[[File:installmacuploader.png]]
 
[[File:installmacuploader.png]]
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{{Creation Navbox}}

Latest revision as of 00:59, 5 June 2020

Installing the editor pack

To install the editor pack you will need to have installed the Unity editor. Please see Get Started to check information on Unity versions

To access the SDK/Editor pack you will need to create an account with Unity to access the Unity Asset Store.

You can download directly from the Asset Store and add to your list of available assets or in your open unity project.

AssetStoreadd.png

When you have an asset in your available list you will see an import button in the asset store tab within Unity instead of a download and then import.

ImportfromUnity.png

To download from your open Unity project, click on the Asset store tab, you will need to be logged into your Unity account, search for Sinespace and download the SDK package. Press the download button, when it has downloaded, click on the Import button.


When the Import Unity Package window comes up, leave everything ticked and click on the Import button. When it is ready to import it will ask if you want to install the Editor Pack. Click on the Install Editor pack button when it asks.

Importunitysdk.png


Installeditorpack.png


It will ask again to Import, click on the Import button. It will import all of the files needed. You may have to press the restart button if promoted to. You could be asked to restart a few times to fully install the Editor Pack, this is normal.

When it has imported fully, click on the Sinespace button at the top of Unity. Click on 'Install editor pack settings'. Once this is done, you can click on Sinespace again and click on 'Sign in'. Use the username and password you used to sign up for Sinespace creator here as this will allow you to upload your content to Sinespace.

Editor pack versions

Please do bear in mind that the SDK/Editor Pack does include Unity version 2018.3 however the relevant editor pack is experimental.

Attention Mac users

After the Editor Pack has been installed, you will either need to install the Native Mac Uploader (recommended) or the legacy mono framework version 4.8.0.382 (click here to download). Installing the Native Mac Uploader is easy, simply click on the SineSpace --> Tools --> Install --> Native Mac Uploader menu option. This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.

Installmacuploader.png