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Difference between revisions of "Download Editor Pack"

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=Current Editor Pack=
 
  
''Please note - you need to be a registered developer to utilise these packs.''
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==Installing the editor pack==
  
First things first - you need to install Unity version 2017.2.2 ''([[not]] 2017.3 or later)'' - get that from the [https://unity3d.com/get-unity/download/archive?_ga=2.87546520.1250278522.1515989245-322868726.1511420508 Unity Download Archive]
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'''To install the editor pack you will need to have installed the Unity editor. Please see [[Get_started|Get Started]] to check information on Unity versions'''
  
Next, grab the Editor Pack
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To access the SDK/Editor pack you will need to [https://id.unity.com/en/conversations/70ea6f07-b73b-4b6e-b1a2-80e02aa2777f002f create an account] with Unity to access the Unity Asset Store.  
* [https://www.dropbox.com/s/8gjkn4amdfxj7oh/EditorPack-12p8.unitypackage?dl=1| Editor Pack 12p8] - Stable Release for Unity 2017.2.x
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=Older Editor Packs=
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You can download directly from the [https://assetstore.unity.com/packages/templates/systems/sinespace-137731 Asset Store] and add to your list of available assets or in your open unity project.  
* [https://www.dropbox.com/s/zmv04t22gg8mths/EditorPack-10p8.unitypackage?dl=1| Editor Pack 10p8] - Stable Release for Unity 5.6.4:
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[[File:AssetStoreadd.png|600px|link=]]
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When you have an asset in your available list you will see an import button in the asset store tab within Unity instead of a download and then import.
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[[File:ImportfromUnity.png|900px|link=]]
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To download from your open Unity project, click on the Asset store tab, you will need to be logged into your Unity account, search for Sinespace and download the SDK package.  Press the download button, when it has downloaded, click on the Import button.
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When the Import Unity Package window comes up, <strong>leave everything ticked </strong>and click on the Import button. When it is ready to import it will ask if you want to install the Editor Pack. Click on the Install Editor pack button when it asks.
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[[File:Importunitysdk.png|500px|link=]]
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[[File:Installeditorpack.png|500px|link=]]
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It will ask again to Import, click on the Import button. It will import all of the files needed.
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You may have to press the restart button if promoted to. You could be asked to restart a few times to fully install the Editor Pack, this is normal.
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When it has imported fully, click on the Sinespace button at the top of Unity. Click on 'Install editor pack settings'. Once this is done, you can click on Sinespace again and click on 'Sign in'. Use the username and password you used to sign up for Sinespace creator here as this will allow you to upload your content to Sinespace.
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==Editor pack versions==
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'''Please do bear in mind that the SDK/Editor Pack does include Unity version 2018.3 however the relevant editor pack is experimental'''.
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==Attention Mac users==
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After the Editor Pack has been installed, you will either need to install the Native Mac Uploader ''(recommended)'' or the legacy mono framework version 4.8.0.382 ''(click [https://download.mono-project.com/archive/4.8.0/macos-10-universal/MonoFramework-MDK-4.8.0.382.macos10.xamarin.universal.pkg here] to download).'' Installing the Native Mac Uploader is easy, simply click on the '''''SineSpace --> Tools --> Install --> Native Mac Uploader'''''  menu option.  This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.
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[[File:installmacuploader.png]]
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{{Creation Navbox}}

Latest revision as of 00:59, 5 June 2020

Installing the editor pack

To install the editor pack you will need to have installed the Unity editor. Please see Get Started to check information on Unity versions

To access the SDK/Editor pack you will need to create an account with Unity to access the Unity Asset Store.

You can download directly from the Asset Store and add to your list of available assets or in your open unity project.

AssetStoreadd.png

When you have an asset in your available list you will see an import button in the asset store tab within Unity instead of a download and then import.

ImportfromUnity.png

To download from your open Unity project, click on the Asset store tab, you will need to be logged into your Unity account, search for Sinespace and download the SDK package. Press the download button, when it has downloaded, click on the Import button.


When the Import Unity Package window comes up, leave everything ticked and click on the Import button. When it is ready to import it will ask if you want to install the Editor Pack. Click on the Install Editor pack button when it asks.

Importunitysdk.png


Installeditorpack.png


It will ask again to Import, click on the Import button. It will import all of the files needed. You may have to press the restart button if promoted to. You could be asked to restart a few times to fully install the Editor Pack, this is normal.

When it has imported fully, click on the Sinespace button at the top of Unity. Click on 'Install editor pack settings'. Once this is done, you can click on Sinespace again and click on 'Sign in'. Use the username and password you used to sign up for Sinespace creator here as this will allow you to upload your content to Sinespace.

Editor pack versions

Please do bear in mind that the SDK/Editor Pack does include Unity version 2018.3 however the relevant editor pack is experimental.

Attention Mac users

After the Editor Pack has been installed, you will either need to install the Native Mac Uploader (recommended) or the legacy mono framework version 4.8.0.382 (click here to download). Installing the Native Mac Uploader is easy, simply click on the SineSpace --> Tools --> Install --> Native Mac Uploader menu option. This process will take a little time, but should be completely automated and you will receive a message once the uploader has been successfully installed.

Installmacuploader.png