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− | {{ScriptFunction|void|GetRegionValue(string key, Closure onResult);|Get a value stored in the region database using the first string parameter as a key and the second parameter as a function that will be called when the operation is complete. |5=<pre>Space.Database.GetRegionValue("testKey",OnCompleteFunction)</pre>|6=<pre></pre>}} | + | {{ScriptFunction|void|GetRegionValue|(string key, Closure onResult);|Get a value stored in the region database using the first string parameter as a key and the second parameter as a function that will be called when the operation is complete. |5=<pre>Space.Database.GetRegionValue("testKey",OnCompleteFunction)</pre>|6=<pre></pre>}} |
− | {{ScriptFunction|void|SetRegionValue(string key, string value, Closure onSave);|Store a "value" in the region database using the "key" and bind a function that will be called when the operation is complete.|5=<pre>Space.Database.SetRegionValue("testKey", "testValue",OnCompleteFunction)</pre>|6=<pre></pre>}} | + | {{ScriptFunction|void|SetRegionValue|(string key, string value, Closure onSave);|Store a "value" in the region database using the "key" and bind a function that will be called when the operation is complete.|5=<pre>Space.Database.SetRegionValue("testKey", "testValue",OnCompleteFunction)</pre>|6=<pre></pre>}} |
− | {{ScriptFunction|void|GetPlayerValue(int player, string key, Closure onResult);|Get a value stored in a player's database with player ID "player" and "key". The final parameter is a function that will be called when the operation is complete. |5=<pre>Space.Database.GetPlayerValue(aPlayerID,"testKey",OnCompleteFunction)</pre>|6=<pre></pre>}} | + | {{ScriptFunction|void|GetPlayerValue|(int player, string key, Closure onResult);|Get a value stored in a player's database with player ID "player" and "key". The final parameter is a function that will be called when the operation is complete. |5=<pre>Space.Database.GetPlayerValue(aPlayerID,"testKey",OnCompleteFunction)</pre>|6=<pre></pre>}} |
− | {{ScriptFunction|void|SetPlayerValue(int player, string key, string value, Closure onSave);|Store a "value" in a player's database player ID "player" and "key". The final parameter is a function that will be called when the operation is complete.|5=<pre>Space.Database.SetPlayerValue(aPlayerID,"testKey", "testValue",OnCompleteFunction)</pre>|6=<pre></pre>}} | + | {{ScriptFunction|void|SetPlayerValue|(int player, string key, string value, Closure onSave);|Store a "value" in a player's database player ID "player" and "key". The final parameter is a function that will be called when the operation is complete.|5=<pre>Space.Database.SetPlayerValue(aPlayerID,"testKey", "testValue",OnCompleteFunction)</pre>|6=<pre></pre>}} |
{{Scripting Navbox}} | {{Scripting Navbox}} |
Get a value stored in the region database using the first string parameter as a key and the second parameter as a function that will be called when the operation is complete.
Space.Database.GetRegionValue("testKey",OnCompleteFunction)
Store a "value" in the region database using the "key" and bind a function that will be called when the operation is complete.
Space.Database.SetRegionValue("testKey", "testValue",OnCompleteFunction)
Get a value stored in a player's database with player ID "player" and "key". The final parameter is a function that will be called when the operation is complete.
Space.Database.GetPlayerValue(aPlayerID,"testKey",OnCompleteFunction)
Store a "value" in a player's database player ID "player" and "key". The final parameter is a function that will be called when the operation is complete.
Space.Database.SetPlayerValue(aPlayerID,"testKey", "testValue",OnCompleteFunction)
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