Avatar's ID
ID = Space.Scene.Avatars[1].ID
--server script that prints a list of IDs of players online whenever someone joins function OnAvatarJoin(id) local numOfAvatars = Space.Scene.ConnectedAvatars for num =1 , numOfAvatars, 1 do Space.Log(Space.Scene.Avatars[num].ID) end end
Avatar's position
ID = Space.Scene.Avatars[1].Position
--server script that prints a list of Positions of players online whenever someone joins function OnAvatarJoin(id) local numOfAvatars = Space.Scene.ConnectedAvatars for num =1 , numOfAvatars, 1 do Space.Log(Space.Scene.Avatars[num].Position) end end
Avatar's Velocity
ID = Space.Scene.Avatars[1].Velocity
--server script that prints a list of Velocitys of players online whenever someone joins function OnAvatarJoin(id) local numOfAvatars = Space.Scene.ConnectedAvatars for num =1 , numOfAvatars, 1 do Space.Log(Space.Scene.Avatars[num].Velocity) end end
Avatar's Rotation
ID = Space.Scene.Avatars[1].Quaternion
--server script that prints a list of Rotations of players online whenever someone joins function OnAvatarJoin(id) local numOfAvatars = Space.Scene.ConnectedAvatars for num =1 , numOfAvatars, 1 do Space.Log(Space.Scene.Avatars[num].Rotation) end end
Avatar's Username
ID = Space.Scene.Avatars[1].Username
--server script that prints a list of Usernames of players online whenever someone joins function OnAvatarJoin(id) local numOfAvatars = Space.Scene.ConnectedAvatars for num =1 , numOfAvatars, 1 do Space.Log(Space.Scene.Avatars[num].Username) end end
Avatar's Title
ID = Space.Scene.Avatars[1].Title
--server script that prints a list of Titles of players online whenever someone joins function OnAvatarJoin(id) local numOfAvatars = Space.Scene.ConnectedAvatars for num =1 , numOfAvatars, 1 do Space.Log(Space.Scene.Avatars[num].Title) end end
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