Properties
Enabled
Is this virtual camera enabled?
local camera=Space.Host.GetReference("Camera").VirtualCamera
Space.Log(camera.Enabled)
--clicking this object will Enable/Disable it's Virtual Camera component
thisGameObject = Space.Host.ExecutingObject
component = thisGameObject.VirtualCamera
OnClick = function()
component.Enabled = not component.Enabled
end
thisGameObject.AddClickable()
thisGameObject.Clickable.OnClick(OnClick)
FieldOfView
float FieldOfView
{get; set;}
Field of view of this virtual camera.
local camera=Space.Host.GetReference("Camera").VirtualCamera
Space.Log(camera.FieldOfView)
Dutch
Dutch of view of this virtual camera. In degrees.
local camera=Space.Host.GetReference("Camera").VirtualCamera
Space.Log(camera.Dutch)
NearClip
float NearClip
{get; set;}
The near clip plane of this virtual camera.
local camera=Space.Host.GetReference("Camera").VirtualCamera
Space.Log(camera.NearClip)
FarClip
float FarClip
{get; set;}
The far clip plane of this virtual camera.
local camera=Space.Host.GetReference("Camera").VirtualCamera
Space.Log(camera.FarClip)
OrthographicSize
float OrthographicSize
{get; set;}
The orthographic size of this virtual camera.
local camera=Space.Host.GetReference("Camera").VirtualCamera
Space.Log(camera.OrthographicSize)
Priority
The priority of this virtual camera. Higher priority cameras will be used over lower priority cameras when conflicted.
local camera=Space.Host.GetReference("Camera").VirtualCamera
Space.Log(camera.Priority)
Follow
The object that this virtual camera should be following.
local camera=Space.Host.GetReference("Camera").VirtualCamera
Space.Log(camera.Follow.Name)
LookAt
The object that this virtual camera should be looking at.
local camera=Space.Host.GetReference("Camera").VirtualCamera
Space.Log(camera.LookAt.Name)
Scripting Portal
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Common
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Key Classes
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Helper Classes
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Scripting samples and tutorials
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