wiki.sine.space | sinespace

Scripting/SUIRawImage

From wiki.sine.space
Revision as of 05:45, 31 December 2020 by Edisonwu (Talk | contribs) (Created page with "Displays a Texture2D for the UI System. Best to use it only for backgrounds or temporary visible graphics. =Properties= {{ScriptFunction|bool|RaycastTarget|{get;set;}|Enabl...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Displays a Texture2D for the UI System. Best to use it only for backgrounds or temporary visible graphics.

Properties

RaycastTarget

bool RaycastTarget {get;set;}

Enable Raycast Target.

local rawImage=Space.Host.GetReference("RawImage").UIRawImage

Space.Log(rawImage.RaycastTarget)

--print true.


Maskable

bool Maskable {get; set;}

To check if the graphic is maskable.

local local rawImage=Space.Host.GetReference("RawImage").UIRawImage

Space.Log(rawImage.Maskable)

--print true.


Texture

SResource Texture {get; set;}

The RawImage's texture.

local local rawImage=Space.Host.GetReference("RawImage").UIRawImage

Space.Log(rawImage.Texture.Name)

--print texture name..


Color

SColor Color {get; set;}

Base color of the Graphic.

local local rawImage=Space.Host.GetReference("RawImage").UIRawImage
Space.Log(rawImage.Color.ToString())