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{{ScriptFunction|SVector|Size|[get, set]|The size of the sphere.|5=<pre>Size= Space.Host.ExecutingObject.SphereCollider.Size</pre>|6=<pre></pre>}} | {{ScriptFunction|SVector|Size|[get, set]|The size of the sphere.|5=<pre>Size= Space.Host.ExecutingObject.SphereCollider.Size</pre>|6=<pre></pre>}} | ||
− | {{ScriptFunction|bool|Enabled|[get, set]|Enabled Colliders will collide with other Colliders, disabled Colliders won't.|5=<pre>Space.Host.ExecutingObject.SphereCollider.Enabled = false</pre>|6=<pre></pre>}} | + | {{ScriptFunction|bool|Enabled|[get, set]|Enabled Colliders will collide with other Colliders, disabled Colliders won't.|5=<pre>Space.Host.ExecutingObject.SphereCollider.Enabled = false</pre>|6=<pre>--clicking this object toggles it's Sphere Collider On/Off |
+ | |||
+ | thisObject = Space.Host.ExecutingObject | ||
+ | |||
+ | OnClick = function() | ||
+ | thisObject.SphereCollider.Enabled = not thisObject.SphereCollider.Enabled | ||
+ | |||
+ | end | ||
+ | |||
+ | thisObject.AddClickable() | ||
+ | thisObject.Clickable.OnClick(OnClick)</pre>}} | ||
{{ScriptFunction|bool|IsTrigger|[get, set]|Is the collider a trigger?|5=<pre>Space.Host.ExecutingObject.SphereCollider.Enabled = true</pre>|6=<pre>--clicking this object toggles it's Sphere Collider between being a Collider vs Trigger Collider | {{ScriptFunction|bool|IsTrigger|[get, set]|Is the collider a trigger?|5=<pre>Space.Host.ExecutingObject.SphereCollider.Enabled = true</pre>|6=<pre>--clicking this object toggles it's Sphere Collider between being a Collider vs Trigger Collider |
The center of the sphere in the object's local space.
Center = Space.Host.ExecutingObject.SphereCollider.Center
The size of the sphere.
Size= Space.Host.ExecutingObject.SphereCollider.Size
Enabled Colliders will collide with other Colliders, disabled Colliders won't.
Space.Host.ExecutingObject.SphereCollider.Enabled = false
--clicking this object toggles it's Sphere Collider On/Off thisObject = Space.Host.ExecutingObject OnClick = function() thisObject.SphereCollider.Enabled = not thisObject.SphereCollider.Enabled end thisObject.AddClickable() thisObject.Clickable.OnClick(OnClick)
Is the collider a trigger?
Space.Host.ExecutingObject.SphereCollider.Enabled = true
--clicking this object toggles it's Sphere Collider between being a Collider vs Trigger Collider thisObject = Space.Host.ExecutingObject OnClick = function() thisObject.SphereCollider.IsTrigger = not thisObject.SphereCollider.IsTrigger end thisObject.AddClickable() thisObject.Clickable.OnClick(OnClick)
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