Attributes
Origin
The origin point of the ray.
local ray=Space.Camera.ScreenCoordinatesToRay(Vector.New(0.5,0.5,0))
Space.Log("Origin "..ray.Origin.ToString())
Direction
The direction of the ray.
local ray=Space.Camera.ScreenCoordinatesToRay(Vector.New(0.5,0.5,0))
Space.Log("Direction "..ray.Direction.ToString())
Scripting Portal
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Common
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Key Classes
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Helper Classes
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Scripting samples and tutorials
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