wiki.sine.space | sinespace

Scripting/SMeshRenderer

From wiki.sine.space
Revision as of 05:37, 22 December 2020 by Edisonwu (Talk | contribs)

Jump to: navigation, search

Component of MeshRenderer.

Properties

Enabled

bool Enabled {get; set;}

Makes the rendered 3D object visible if enabled.

meshRenderer = Space.Scene.Find(“Cube”).MeshRenderer

meshRenderer.Enabled = false

--make the cube inivisible.