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=Static Public Member Functions= | =Static Public Member Functions= | ||
− | {{ScriptFunction|SJointMotor|New|(float targetVelocity, float force, bool freeSpin);|Creates a new SJointMotor with the given targetVelocity, force, freeSpin.||5=<pre>Motor= Space.Host.ExecutingObject.HingeJoint.Motor.New | + | {{ScriptFunction|SJointMotor|New|(float targetVelocity, float force, bool freeSpin);|Creates a new SJointMotor with the given targetVelocity, force, freeSpin.||5=<pre>Motor= Space.Host.ExecutingObject.HingeJoint.Motor.New(1,2,true)</pre>|6=<pre></pre>}} |
Creates a new SJointMotor with the given targetVelocity, force, freeSpin.
Motor= Space.Host.ExecutingObject.HingeJoint.Motor.New(1,2,true)
Returns this SJointMotor's properties as a string
MotorString = Space.Host.ExecutingObject.HingeJoint.Motor.ToString()
The motor will apply a force up to force to achieve targetVelocity.
MotorTargetVelocity = Space.Host.ExecutingObject.HingeJoint.Motor.TargetVelocity
The motor will apply a force.
MotorForce= Space.Host.ExecutingObject.HingeJoint.Motor.Force
If freeSpin is enabled the motor will only accelerate but never slow down.
MotorFreeSpin = Space.Host.ExecutingObject.HingeJoint.Motor.FreeSpin
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