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Scripting/SGroupInfo

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Revision as of 21:57, 6 January 2022 by Voidtech (Talk | contribs)

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Attributes

ID

int ID { get; }

The ID of the group.

ID = Space.Groups.GetGroupInfo(350).ID


OwnerID

int OwnerID { get; }

The ID of the group's owner.

OwnerID = Space.Groups.GetGroupInfo(350).OwnerID


--Clicking this object will show canvas1 if you are a group's owner
--and will show canvas2 if you are not

thisObject = Space.Host.ExecutingObject

canvas1 = Space.Host.GetReference("canvas1")--Add this object with canvas as reference in Scripting Runtime
canvas2 = Space.Host.GetReference("canvas2")--Add this object with canvas as reference in Scripting Runtime


OnClickFunction = function()
  
local groupInfo = Space.Groups.GetGroupInfo(350)

  if groupInfo.OwnerID == Space.Scene.PlayerAvatar.ID then
    canvas1.Active = true
  else
    canvas2.Active = true
  end
  

end

Name

string Name { get; }

The name of the group.

Name = Space.Groups.GetGroupInfo(350).Name


Description

string Description { get; }

The description of the group.

Description =Space.Groups.GetGroupInfo(350).Description


Access

string Access { get; }

The level of access the group has, e.g. public or private.

Access = Space.Groups.GetGroupInfo(350).Access


ImageUrl

string ImageUrl { get; }

The URL of the group's image.

ImageUrl = Space.Groups.GetGroupInfo(350).ImageUrl


MaxAvatars

int MaxAvatars { get; }

The max number of members the group can have.

MaxAvatars = Space.Groups.GetGroupInfo(350).MaxAvatars


Role

string Role { get; }

Player's role in this group.

Role = Space.Groups.GetGroupInfo(350).Role


--Clicking this object will show canvas1 if you are a  VIP in the group
--and will show canvas2 if you are a regular member
--and will show canvas3 if you are the group owner

thisObject = Space.Host.ExecutingObject

canvas1 = Space.Host.GetReference("canvas1")--Add this object with canvas as reference in Scripting Runtime
canvas2 = Space.Host.GetReference("canvas2")--Add this object with canvas as reference in Scripting Runtime
canvas3 = Space.Host.GetReference("canvas3")--Add this object with canvas as reference in Scripting Runtime

OnClickFunction = function()
  
local groupInfo = Space.Groups.GetGroupInfo(350)

  if groupInfo.Role == "Owner" then
  canvas3.Active = true
  elseif groupInfo.Role == "VIP" then
  canvas1.Active = true
  elseif groupInfo.Role == "Normal" then
  canvas2.Active = true
  end

end

CreateDate

string CreateDate { get; }

Creation date of the group.

CreateDate = Space.Groups.GetGroupInfo(350).CreateDate


--Clicking this object will show group 355's creation date on a UIText object

thisObject = Space.Host.ExecutingObject
uiText = Space.Host.GetReference("text").UIText --Add this object with UIText component as reference in Scripting Runtime

OnClickFunction = function()
  
CreateDate = Space.Groups.GetGroupInfo(350).CreateDate

uiText.Text = CreateDate
end


thisObject.AddClickable()
thisObject.Clickable.OnClick(OnClickFunction)