Gets an SUserRegions object which contains data about the user's regions (the information in the "Room List" window).
Returns the texture resource of the region using an SPublicRegion object - the information in the "Room List" window. (white-label grids only)
Returns the texture resource of the region using a json string. - the information in the "Room List" window. (white-label grids only)
Gets the Grid's outfits as a table of SOutfit which contain Outfit data.
Returns the Region ID of the Orientation Region
orientationRegion = Space.Grid.OrientationRegion
Returns true if this Grid is a white-label Grid.
isWhiteLabel = Space.Grid.IsWhiteLabel
Returns true if this player's Grid role is Admin.(white-label grid only)
isAdmin = Space.Grid.PlayerIsAdmin
Returns true if this player's Grid role is Moderator. (white-label grid only)
isModerator = Space.Grid.PlayerIsModerator
Returns true if this player's Grid role is Developer.(white-label grid only)
isDeveloper = Space.Grid.PlayerIsDeveloper
Returns true if this player's Grid role is Trusted.(white-label grid only)
isTrusted = Space.Grid.PlayerIsTrusted
Returns the Grid's Name. (white-label grid only)
gridName = Space.Grid.Name
Returns the Grid's Site URL. (white-label grid only)
siteUrl = Space.Grid.SiteURL
Returns the Region ID of the Default Region. (white-label grid only)
defaultRegion = Space.Grid.DefaultRegion
Returns the IDs of all Avatars in the grid. (white-label grid only)
avatars = Space.Grid.Avatars
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