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Scripting/SGrid

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Revision as of 19:50, 17 March 2022 by Voidtech (Talk | contribs)

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Public Member Functions

GetEnabledUserRegions

void GetEnabledUserRegions (int id, float value);

description


GetRegionTexture

void GetRegionTexture (int id, float value);

description


GetRegionTexture

void GetRegionTexture (int id, float value);

description


GetOutfits

void GetOutfits (int id, float value);

description



Public Attributes

OrientationRegion

int OrientationRegion {}

description


Properties

IsWhiteLabel

bool IsWhiteLabel { get;}

Returns true if this Grid is a white-label Grid.


PlayerIsAdmin

bool PlayerIsAdmin { get;}

Returns true if this player's Grid role is Admin.


PlayerIsModerator

bool PlayerIsModerator { get;}

Returns true if this player's Grid role is Moderator.


PlayerIsDeveloper

bool PlayerIsDeveloper { get;}

Returns true if this player's Grid role is Developer.


PlayerIsTrusted

bool PlayerIsTrusted { get;}

Returns true if this player's Grid role is Trusted.


Name

string Name { get;}

Returns the Grid's Name


SiteURL

string SiteURL { get;}

Returns the Grid's Site URL


DefaultRegion

int DefaultRegion { get;}

Returns the ID of the Default Region.


Avatars

[[Scripting/int[]|int[]]] Avatars { get;}

Returns the IDs of all Avatars in the grid.