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Scripting/SEmbeddedVideo

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Revision as of 05:10, 12 May 2021 by Voidtech (Talk | contribs)

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Members

OnStateChange

void OnStateChange ()

Binds a function to the OnStateChange event which fires every time player changes its state


function sc()
Space.Log("State Changed")
end

Space.Host.ExecutingObject.EmbeddedVideo.OnStateChange(sc)


Play

void Play ()

If URL is set, plays the video


Space.Host.ExecutingObject.EmbeddedVideo.Play()


Stop

void Stop ()

Stops the playback

Space.Host.ExecutingObject.EmbeddedVideo.Stop()


Pause

void Pause ()

Pauses currently played video

Space.Host.ExecutingObject.EmbeddedVideo.Pause()


Resume

void Resume ()

If the video is currently paused, it will resume playback

Space.Host.ExecutingObject.EmbeddedVideo.Resume()


SynchorizeUrl

void SynchorizeUrl ()

Synchorize current video url

Space.Host.ExecutingObject.EmbeddedVideo.SynchorizeUrl()


ClearRenderTexture

void ClearRenderTexture ()

Clears the Render Texture

Space.Host.ExecutingObject.EmbeddedVideo.ClearRenderTexture()




Properties

Property

void Property { get;set; }

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