OnStateChange()
void OnStateChange()
Binds a function to the OnStateChange event which fires every time player changes its state
No documentation
function sc()
Space.Log("State Changed")
end
Space.Host.ExecutingObject.EmbeddedVideo.OnStateChange(sc)
Play()
void Play()
If URL is set, plays the video
No documentation
Space.Host.ExecutingObject.EmbeddedVideo.Play()
Stop()
void Stop()
Stops the playback
No documentation
Space.Host.ExecutingObject.EmbeddedVideo.Stop()
Pause()
void Pause()
Pauses currently played video
No documentation
Space.Host.ExecutingObject.EmbeddedVideo.Pause()
Resume()
void Resume()
If the video is currently paused, it will resume playback
No documentation
Space.Host.ExecutingObject.EmbeddedVideo.Resume()
SynchorizeUrl ()
void SynchorizeUrl ()
Synchorize current video url
No documentation
Space.Host.ExecutingObject.EmbeddedVideo.SynchorizeUrl()
ClearRenderTexture()
void ClearRenderTexture()
Clears the Render Texture
No documentation
Space.Host.ExecutingObject.EmbeddedVideo.ClearRenderTexture()
Property
void Property
{ get;set; }
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