The center of the box.
Center = Space.Host.ExecutingObject.BoxCollider.Center
The size of the box.
Size= Space.Host.ExecutingObject.BoxCollider.Size
Enabled Colliders will collide with other Colliders, disabled Colliders won't.
Space.Host.ExecutingObject.BoxCollider.Enabled = false
--clicking this object toggles it's Box Collider On/Off thisObject = Space.Host.ExecutingObject OnClick = function() thisObject.BoxCollider.Enabled = not thisObject.BoxCollider.Enabled end thisObject.AddClickable() thisObject.Clickable.OnClick(OnClick)
Is the collider a trigger?
Space.Host.ExecutingObject.BoxCollider.Enabled = true
--clicking this object toggles it's Box Collider between being a Collider and Trigger Collider thisObject = Space.Host.ExecutingObject OnClick = function() thisObject.BoxCollider.IsTrigger = not thisObject.BoxCollider.IsTrigger end thisObject.AddClickable() thisObject.Clickable.OnClick(OnClick)
|