Return true if the Audio Reactive Transform Enabled.
--clicking this object will Enable/Disable it's Audio Reactive Transform component thisGameObject = Space.Host.ExecutingObject component = thisGameObject.AudioReactiveTransform OnClick = function() component.Enabled = not component.Enabled end thisGameObject.AddClickable() thisGameObject.Clickable.OnClick(OnClick)
The Transform attached to this GameObject.
Returns Position value of the Audio Reactive Transform.
Returns MinPosition value of the Audio Reactive Transform.
local Vectordata = Object.AudioReactiveTransform.Position
Returns MaxPosition value of the Audio Reactive Transform.
local Vectordata = Object.AudioReactiveTransform.MaxPosition
Returns MinRotation value of the Audio Reactive Transform.
local Vectordata = Object.AudioReactiveTransform.MinRotation
Returns MaxRotation value of the Audio Reactive Transform.
local Vectordata = Object.AudioReactiveTransform.MaxRotation
Returns MinScale value of the Audio Reactive Transform.
local Vectordata = Object.AudioReactiveTransform.MinScale
Returns MaxScale value of the Audio Reactive Transform.
local Vectordata = Object.AudioReactiveTransform.MaxScale
Returns Rotation value of the Audio Reactive Transform.
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