wiki.sine.space | sinespace

Scripting/SAudioReactiveTransform

From wiki.sine.space
Revision as of 03:39, 13 October 2021 by Voidtech (Talk | contribs)

Jump to: navigation, search

Properties

Enabled

bool Enabled [get, set]

Return true if the Audio Reactive Transform Enabled.

local Object = Space.Scene.Find("Audio Source")
Space.Log(Object.AudioReactiveTransform.Enabled)


--clicking this object will Enable/Disable it's Audio Reactive Transform component
thisGameObject = Space.Host.ExecutingObject
component = thisGameObject.AudioReactiveTransform


OnClick = function()
component.Enabled =  not component.Enabled
end


thisGameObject.AddClickable()
thisGameObject.Clickable.OnClick(OnClick)

Target

SGameObject Target [get, set]

The Transform attached to this GameObject.

local Object = Space.Scene.Find("Audio Source")
Space.Log(Object.AudioReactiveTransform.Target.LocalID)


Position

bool Position [get, set]

Returns Position value of the Audio Reactive Transform.

local Object = Space.Scene.Find("Audio Source")
Space.Log(Object.AudioReactiveTransform.Position)


MinPosition

SVector MinPosition [get, set]

Returns MinPosition value of the Audio Reactive Transform.

local Object = Space.Scene.Find("Audio Source")

local Vectordata = Object.AudioReactiveTransform.Position

Space.Log(Vectordata)


MaxPosition

SVector MaxPosition [get, set]

Returns MaxPosition value of the Audio Reactive Transform.

local Object = Space.Scene.Find("Audio Source")

local Vectordata = Object.AudioReactiveTransform.MaxPosition

Space.Log(Vectordata)


MinRotation

SVector MinRotation [get, set]

Returns MinRotation value of the Audio Reactive Transform.

local Object = Space.Scene.Find("Audio Source")

local Vectordata = Object.AudioReactiveTransform.MinRotation

Space.Log(Vectordata)


MaxRotation

SVector MaxRotation [get, set]

Returns MaxRotation value of the Audio Reactive Transform.

local Object = Space.Scene.Find("Audio Source")

local Vectordata = Object.AudioReactiveTransform.MaxRotation

Space.Log(Vectordata)


MinScale

SVector MinScale [get, set]

Returns MinScale value of the Audio Reactive Transform.

local Object = Space.Scene.Find("Audio Source")

local Vectordata = Object.AudioReactiveTransform.MinScale

Space.Log(Vectordata)


MaxScale

SVector MaxScale [get, set]

Returns MaxScale value of the Audio Reactive Transform.

local Object = Space.Scene.Find("Audio Source")

local Vectordata = Object.AudioReactiveTransform.MaxScale

Space.Log(Vectordata)


Rotation

bool Rotation [get, set]

Returns Rotation value of the Audio Reactive Transform.

local Object = Space.Scene.Find("Audio Source")
Space.Log(Object.AudioReactiveTransform.Rotation)