Returns true if the Audio Reactive Particle System Enabled.
Space.Log(Object.AudioReactiveParticleSystem.Enabled)
Returns the instance id of the object.
Returns Position value of the Audio Reactive Particle System.
Returns MinPosition value of the Audio Reactive Particle System.
local Vectordata = Object.AudioReactiveParticleSystem.MinPosition
Returns MaxPosition value of the Audio Reactive Particle System.
local Vectordata = Object.AudioReactiveParticleSystem.MaxPosition
Returns MinRotation value of the Audio Reactive Particle System.
local Vectordata = Object.AudioReactiveParticleSystem.MinRotation
Returns MaxRotation value of the Audio Reactive Particle System.
local Vectordata = Object.AudioReactiveParticleSystem.MaxRotation
Returns MinScale value of the Audio Reactive Particle System.
local Vectordata = Object.AudioReactiveParticleSystem.MinScale
Returns MaxScale value of the Audio Reactive Particle System.
local Vectordata = Object.AudioReactiveParticleSystem.MaxScale
Returns Rotation value of the Audio Reactive Particle System.
Returns Scale value of the Audio Reactive Particle System.
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