wiki.sine.space | sinespace
Open Nav
Download
News
expand_more
Shop
expand_more
Community
expand_more
Creator
expand_more
Premium
Support
Sign In
Press
Release Notes
Roadmap
Browse
Submit Content
IP Protection
Curator
Events
Explore
Blog
Forum
Help & FAQ
Submit Ticket
Become a Creator
Features
Sell your products
Wiki-Learn
Challenges
Download
News
Press
Release Notes
Roadmap
Shop
Browse
Submit Content
IP Protection
Curator
Community
Events
Explore
Blog
Forum
Creators
Become a Creator
Features
Sell your products
Wiki Learn
Challenges
SignUp / Login
Premium
Support
Login
Main page
Navigation
Main page
User Portal
User Interface
Creation Portal
Get started
Regions
Clothing
Gestures
Vehicles
Virtual Goods
Help
Tools
What links here
Related changes
Special pages
Printable version
Permanent link
Page information
close
Create account
Log in
Page
Discussion
Read
View source
View history
Scripting/Reference
From wiki.sine.space
Revision as of 06:20, 17 January 2017 by
Sinewave
(
Talk
|
contribs
)
(
diff
)
← Older revision
|
Latest revision
(
diff
) |
Newer revision →
(
diff
)
Jump to:
navigation
,
search
Client Scripting Function Reference
Classes:
Scripting/SScript
(aka 'Space')
Scripting/SMath
Math Functions
Scripting/SScene
Scene Functions
Scripting/SGameObject
Game Objects
Scripting/SAvatar
Avatars/Players
Scripting/SInventory
Inventory access
Scripting/SInventoryItem
Inventory items
Scripting/SHost
Scripting Runtime
Scripting/SPhysics
Physics (see also
Scripting/SRigidbody
)
Scripting/SString
String functions
Scripting/SInput
Input functions
Scripting/SCameraManager
Camera manipulation (see also
Scripting/SPostFX
,
Scripting/SCamera
)
Scripting/SWebService
HTTP Requests & Web Services
Scripting/SNetwork
Networking functions (network persisting variables, etc)
Scripting/SPersistence
Persistence functions (save/retrieve state information permanently, attach to player, scene, global)
Library Classes:
Scripting/SPostFX
Post FX control
Scripting/SDialogues
Input dialoges/confirmation boxes
Component Classes:
Scripting/SAnimator
Access to Animator state machines
Scripting/SAudioSource
Audio Source & Playback
Scripting/SCamera
Camera controls (e.g. Field of View, Orthographic rendering, etc.)
Scripting/SCollider
Scripting/SLight
Scripting/SNavMeshAgent
Scripting/SParticleSystem
Scripting/SRenderer
Scripting/SRigidbody
Scripting/SUIText
Resources:
Scripting/SResource
External Events:
Scripting/Invoking Events
Scripting/Calling from UnityEvents
v
·
d
·
e
Scripting Portal
Common
Reference
Lua Guide
Scripting/CSharp
Key Classes
Space
Scene
GameObject
Avatar
Inventory
Host
Physics
(
Rigidbody
,
Collider
)
Input
CameraManager
WebService
Network
Helper Classes
SMath
SString
Scripting samples and tutorials
Demo Radio
Auto Complete Setup
Category
:
Scripting