Opens the Appearance Editor (Outfit)
Space.UI.OpenAppearanceEditor()
--This script will make a button open the Appearance Editor --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') OnClick = function() Space.UI.OpenAppearanceEditor() end theButton.UIButton.OnClick(OnClick)
Shows a notification
Space.UI.AddNotification('Warning','This is a notification')
--This script will send a notification every time a new player joins region --including the users name function sendNotification(Av) Space.UI.AddNotification("New User","User joined: " .. Av.Username) end Space.Scene.OnPlayerJoin(sendNotification)
Adds a "Global Action Button" which is a custom button you add to the UI that calls an action of your choice then clears after being clicked
gbClick = function() Space.Log("global action button pressed") end Space.UI.AddGlobalActionButton("The Button","The Tooltip", gbClick)
--This script will make this object make you dance when clicked --and also show a Global Action button to let you stop the dance (and clear that button) --[required: Add the dance animation to the Scripting Runtime's "Resources" section with name "dance"] thisObj = Space.Host.ExecutingObject danceAnim = Space.GetResource("dance") isDancing = false gbClick = function() Space.Scene.PlayerAvatar.StopCustomAnimation() Space.UI.ClearGlobalActionButton("Stop Dance") isDancing = false end OnClick = function() if not isDancing then Space.Scene.PlayerAvatar.PlayCustomAnimation(danceAnim) Space.UI.AddGlobalActionButton("Stop Dance","", gbClick) isDancing = true end end thisObj.AddClickable() thisObj.Clickable.OnClick(OnClick)
Clears a previously added Global Action Button 'button'
Space.UI.ClearGlobalActionButton("The Button")
--This script will make this object make you dance when clicked --and also show a Global Action button to let you stop the dance (and clear that button) --[required: Add the dance animation to the Scripting Runtime's "Resources" section with name "dance"] thisObj = Space.Host.ExecutingObject danceAnim = Space.GetResource("dance") isDancing = false gbClick = function() Space.Scene.PlayerAvatar.StopCustomAnimation() Space.UI.ClearGlobalActionButton("Stop Dance") isDancing = false end OnClick = function() if not isDancing then Space.Scene.PlayerAvatar.PlayCustomAnimation(danceAnim) Space.UI.AddGlobalActionButton("Stop Dance","", gbClick) isDancing = true end end thisObj.AddClickable() thisObj.Clickable.OnClick(OnClick)
Shows given location
Space.UI.ShowLocation("the reason", Vector.New(5,1,0))
Shows a path to given location
Space.UI.ShowPathToLocation("the reason", Vector.New(5,1,0))
Opens the Quests window
Space.UI.OpenQuestsWindow()
--This script will make a button show/hide the Quests Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideQuestsWindow() isShown = false else Space.UI.OpenQuestsWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Quests window
Space.UI.HideQuestsWindow()
--This script will make a button show/hide the Quests Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideQuestsWindow() isShown = false else Space.UI.OpenQuestsWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Settings window
Space.UI.OpenSettingsWindow()
--This script will make a button show/hide the Settings Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideSettingsWindow() isShown = false else Space.UI.OpenSettingsWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Settings window
Space.UI.HideSettingsWindow()
--This script will make a button show/hide the Settings Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideSettingsWindow() isShown = false else Space.UI.OpenSettingsWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Friends window (white-label grid only)
Space.UI.OpenFriendsWindow()
--This script will make a button show/hide the Friends Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideFriendsWindow() isShown = false else Space.UI.OpenFriendsWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Friends window (white-label grid only)
Space.UI.HideFriendsWindow()
--This script will make a button show/hide the Friends Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideFriendsWindow() isShown = false else Space.UI.OpenFriendsWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Explore window (white-label grid only)
Space.UI.OpenExploreWindow()
--This script will make a button show/hide the Explore Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideExploreWindow() isShown = false else Space.UI.OpenExploreWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Explore window (white-label grid only)
Space.UI.HideExploreWindow()
--This script will make a button show/hide the Explore Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideExploreWindow() isShown = false else Space.UI.OpenExploreWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Events window (white-label grid only)
Space.UI.OpenEventsWindow()
--This script will make a button show/hide the Events Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideEventsWindow() isShown = false else Space.UI.OpenEventsWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Events window (white-label grid only)
Space.UI.HideEventsWindow()
--This script will make a button show/hide the Events Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideEventsWindow() isShown = false else Space.UI.OpenEventsWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Home window (white-label grid only)
Space.UI.OpenHomeWindow()
--This script will make a button show/hide the Home Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideHomeWindow() isShown = false else Space.UI.OpenHomeWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Home window (white-label grid only)
Space.UI.HideHomeWindow()
--This script will make a button show/hide the Home Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideHomeWindow() isShown = false else Space.UI.OpenHomeWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Inventory window (white-label grid only)
Space.UI.OpenInventoryWindow()
--This script will make a button show/hide the Inventory Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideInventoryWindow() isShown = false else Space.UI.OpenInventoryWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Inventory window (white-label grid only)
Space.UI.HideInventoryWindow()
--This script will make a button show/hide the Inventory Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideInventoryWindow() isShown = false else Space.UI.OpenInventoryWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Outfit window (white-label grid only)
Space.UI.OpenOutfitWindow()
--This script will make a button show/hide the Outfit Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideOutfitWindow() isShown = false else Space.UI.OpenOutfitWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Outfit window (white-label grid only)
Space.UI.HideOutfitWindow()
--This script will make a button show/hide the Outfit Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideOutfitWindow() isShown = false else Space.UI.OpenOutfitWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Shop window (white-label grid only)
Space.UI.OpenShopWindow()
--This script will make a button show/hide the Shop Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideShopWindow() isShown = false else Space.UI.OpenShopWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Shop window (white-label grid only)
Space.UI.HideShopWindow()
--This script will make a button show/hide the Shop Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideShopWindow() isShown = false else Space.UI.OpenShopWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Snapshot window (white-label grid only)
Space.UI.OpenSnapshotWindow()
--This script will make a button show/hide the Snapshot Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideSnapshotWindow() isShown = false else Space.UI.OpenSnapshotWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Snapshot window (white-label grid only)
Space.UI.HideSnapshotWindow()
--This script will make a button show/hide the Snapshot Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideSnapshotWindow() isShown = false else Space.UI.OpenSnapshotWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Help window (white-label grid only)
Space.UI.OpenHelpWindow()
--This script will make a button show/hide the Help Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideHelpWindow() isShown = false else Space.UI.OpenHelpWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Help window (white-label grid only)
Space.UI.HideHelpWindow()
--This script will make a button show/hide the Help Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideHelpWindow() isShown = false else Space.UI.OpenHelpWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Profile window (white-label grid only)
Space.UI.OpenProfileWin()
--This script will make a button show/hide the Profile Win --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideProfileWin() isShown = false else Space.UI.OpenProfileWin() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Profile window (white-label grid only)
Space.UI.HideProfileWin()
--This script will make a button show/hide the Profile Win --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideProfileWin() isShown = false else Space.UI.OpenProfileWin() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Upgrade Account window (white-label grid only)
Space.UI.OpenUpgradeAccountWindow()
--This script will make a button show/hide the Upgrade Account Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideUpgradeAccountWindow() isShown = false else Space.UI.OpenUpgradeAccountWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Upgrade Account window (white-label grid only)
Space.UI.HideUpgradeAccountWindow()
--This script will make a button show/hide the Upgrade Account Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideUpgradeAccountWindow() isShown = false else Space.UI.OpenUpgradeAccountWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Region Info window (white-label grid only)
Space.UI.OpenRegionInfoWindow()
--This script will make a button show/hide the Region Info Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideRegionInfoWindow() isShown = false else Space.UI.OpenRegionInfoWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Region Info window (white-label grid only)
Space.UI.HideRegionInfoWindow()
--This script will make a button show/hide the Region Info Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideRegionInfoWindow() isShown = false else Space.UI.OpenRegionInfoWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Exit window (white-label grid only)
Space.UI.OpenExitWindow()
--This script will make a button show/hide the Exit Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideExitWindow() isShown = false else Space.UI.OpenExitWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Exit window (white-label grid only)
Space.UI.HideExitWindow()
--This script will make a button show/hide the Exit Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideExitWindow() isShown = false else Space.UI.OpenExitWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Mail window (white-label grid only)
Space.UI.OpenMailWindow()
--This script will make a button show/hide the Mail Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideMailWindow() isShown = false else Space.UI.OpenMailWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Mail window (white-label grid only)
Space.UI.HideMailWindow()
--This script will make a button show/hide the Mail Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideMailWindow() isShown = false else Space.UI.OpenMailWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Buy Gold window (white-label grid only)
Space.UI.OpenBuyGoldWindow()
--This script will make a button show/hide the Buy Gold Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideBuyGoldWindow() isShown = false else Space.UI.OpenBuyGoldWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Buy Gold window (white-label grid only)
Space.UI.HideBuyGoldWindow()
--This script will make a button show/hide the Buy Gold Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideBuyGoldWindow() isShown = false else Space.UI.OpenBuyGoldWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Chat window (white-label grid only)
Space.UI.OpenChatWindow()
--This script will make a button show/hide the Chat Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideChatWindow() isShown = false else Space.UI.OpenChatWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Chat window (white-label grid only)
Space.UI.HideChatWindow()
--This script will make a button show/hide the Chat Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = true OnClick = function() if isShown then Space.UI.HideChatWindow() isShown = false else Space.UI.OpenChatWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Room Editor window (white-label grid only)
Space.UI.OpenRoomEditorWindow()
--This script will make a button show/hide the Room Editor Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideRoomEditorWindow() isShown = false else Space.UI.OpenRoomEditorWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Hides the Room Editor window (white-label grid only)
Space.UI.HideRoomEditorWindow()
--This script will make a button show/hide the Room Editor Window --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') local isShown = false OnClick = function() if isShown then Space.UI.HideRoomEditorWindow() isShown = false else Space.UI.OpenRoomEditorWindow() isShown = true end end theButton.UIButton.OnClick(OnClick)
Opens the Device Picker (white-label grid only)
Space.UI.OpenDevicePicker()
--This script will make a button open the Device Picker --(example: tools for user to customize UI) --[You need to add a UI Button as a reference in the Scripting Runtime Component] theButton = Space.Host.GetReference('TheButton') OnClick = function() Space.UI.OpenDevicePicker() end theButton.UIButton.OnClick(OnClick)
Shoots a UI Raycast and returns the result as SUIRayCastResult
RayCastResult= Space.UI.Raycast()
--This script will update a UIText element with the result of a UIRaycast whenever... --the player clicks on a Sinespace UI element thisObject = Space.Host.ExecutingObject uiText = Space.Host.GetReference("text").UIText --Add this object with UIText component as reference in Scripting Runtime OnUpdate = function() if Space.Input.GetMouseDown(0) == true then result = Space.UI.Raycast() if result.IsValid then uiText = result.ToString() end end end thisObject.OnUpdate(OnUpdate)
Show the Auction button
Space.UI.ShowAuctionButton = false
--This script will make a UI Toggle show/hide the Auction Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowAuctionButton = true else Space.UI.ShowAuctionButton = false end end toggle.OnValueChanged(OnValueChanged)
Show the Chat
Space.UI.ShowChat = false
--This script will make a UI Toggle show/hide the Chat --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowChat= true else Space.UI.ShowChat= false end end toggle.OnValueChanged(OnValueChanged)
Show the Currency button
Space.UI.ShowCurrencyButton = false
--This script will make a UI Toggle show/hide the Currency Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowCurrencyButton= true else Space.UI.ShowCurrencyButton= false end end toggle.OnValueChanged(OnValueChanged)
Show the Explore button
Space.UI.ShowExploreButton = false
--This script will make a UI Toggle show/hide the Explore Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowExploreButton = true else Space.UI.ShowExploreButton = false end end toggle.OnValueChanged(OnValueChanged)
Show the Friends button
Space.UI.ShowFriendsButton = false
--This script will make a UI Toggle show/hide the Friends Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowFriendsButton = true else Space.UI.ShowFriendsButton = false end end toggle.OnValueChanged(OnValueChanged)
Show the Help button
Space.UI.ShowHelpButton = false
--This script will make a UI Toggle show/hide the Help Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowHelpButton= true else Space.UI.ShowHelpButton= false end end toggle.OnValueChanged(OnValueChanged)
Show the Home button
Space.UI.ShowHomeButton = false
--This script will make a UI Toggle show/hide the Home Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowHomeButton= true else Space.UI.ShowHomeButton= false end end toggle.OnValueChanged(OnValueChanged)
Show the Hot Bar
Space.UI.ShowHotBar = false
--This script will make a UI Toggle show/hide the Hot Bar --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowHotBar= true else Space.UI.ShowHotBar= false end end toggle.OnValueChanged(OnValueChanged)
Show the Inventory button (white-label grid only)
Space.UI.ShowInventoryButton = false
--This script will make a UI Toggle show/hide the Inventory Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowInventoryButton= true else Space.UI.ShowInventoryButton= false end end toggle.OnValueChanged(OnValueChanged)
Set to true to show the Minimap (white-label grid only)
Space.UI.ShowMiniMap = false
--This script will make a UI Toggle show/hide the Minimap --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowMiniMap= true else Space.UI.ShowMiniMap= false end end toggle.OnValueChanged(OnValueChanged)
Set to true to show the Outfit button (white-label grid only)
Space.UI.ShowOutfitButton = false
--This script will make a UI Toggle show/hide the Outfit Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowOutfitButton= true else Space.UI.ShowOutfitButton= false end end toggle.OnValueChanged(OnValueChanged)
Show the Quests button (white-label grid only)
Space.UI.ShowQuestsButton = false
--This script will make a UI Toggle show/hide the Quests button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowQuestsButton= true else Space.UI.ShowQuestsButton= false end end toggle.OnValueChanged(OnValueChanged)
Show the Shop button (white-label grid only)
Space.UI.ShowShopButton = false
--This script will make a UI Toggle show/hide the Shop Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowShopButton= true else Space.UI.ShowShopButton= false end end toggle.OnValueChanged(OnValueChanged)
Show the Snapshot button (white-label grid only)
Space.UI.ShowSnapshotButton = false
--This script will make a UI Toggle show/hide the Snapshot Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowSnapshotButton= true else Space.UI.ShowSnapshotButton= false end end toggle.OnValueChanged(OnValueChanged)
Show the User Interface
Space.UI.ShowUI = false
--This script will make a UI Toggle show/hide the User Interface --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowUI= true else Space.UI.ShowUI= false end end toggle.OnValueChanged(OnValueChanged)
Show the World User Interface (white-label grid only)
Space.UI.ShowUI = false
--This script will make a UI Toggle show/hide the World UI --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowWorldUI= true else Space.UI.ShowWorldUI= false end end toggle.OnValueChanged(OnValueChanged)
Set/Get the Music volume (set: white-label grid only)
MusicVolume= Space.UI.MusicVolume
--This script will make moving a slider control the Music Volume --and also update a text field with the current Music Volume --(example: custom UI) --[You need to add the slider and text field as a reference] slider = Space.Host.GetReference("Slider").UISlider textField = Space.Host.GetReference("Text Field").UIText OnValueChanged = function() Space.UI.MusicVolume = slider.NormalizedValue * 100 textField.Text = Space.UI.MusicVolume end slider.OnValueChanged(OnValueChanged)
Set/Get the Master volume (set: white-label grid only)
MasterVolume= Space.UI.MasterVolume
--This script will make moving a slider control the Master Volume --and also update a text field with the current Master Volume --(example: custom UI) --[You need to add the slider and text field as a reference] slider = Space.Host.GetReference("Slider").UISlider textField = Space.Host.GetReference("Text Field").UIText OnValueChanged = function() Space.UI.MasterVolume = slider.NormalizedValue * 100 textField.Text = Space.UI.MasterVolume end slider.OnValueChanged(OnValueChanged)
Set/Get the SFX volume (set: white-label grid only)
SFXVolume= Space.UI.SFXVolume
--This script will make moving a slider control the SFX Volume --and also update a text field with the current SFX Volume --(example: custom UI) --[You need to add the slider and text field as a reference] slider = Space.Host.GetReference("Slider").UISlider textField = Space.Host.GetReference("Text Field").UIText OnValueChanged = function() Space.UI.SFXVolume = slider.NormalizedValue * 100 textField.Text = Space.UI.SFXVolume end slider.OnValueChanged(OnValueChanged)
Set/Get the UI volume (set: white-label grid only)
UIVolume= Space.UI.UIVolume
--This script will make moving a slider control the UI Volume --and also update a text field with the current UI Volume --(example: custom UI) --[You need to add the slider and text field as a reference] slider = Space.Host.GetReference("Slider").UISlider textField = Space.Host.GetReference("Text Field").UIText OnValueChanged = function() Space.UI.UIVolume = slider.NormalizedValue * 100 textField.Text = Space.UI.UIVolume end slider.OnValueChanged(OnValueChanged)
Set/Get the VOIP volume (set: white-label grid only)
VOIPVolume = Space.UI.VOIPVolume
--This script will make moving a slider control the Voice Volume --and also update a text field with the current Voice Volume --(example: custom UI) --[You need to add the slider and text field as a reference] slider = Space.Host.GetReference("Slider").UISlider textField = Space.Host.GetReference("Text Field").UIText OnValueChanged = function() Space.UI.VOIPVolume = slider.NormalizedValue * 100 textField.Text = Space.UI.VOIPVolume end slider.OnValueChanged(OnValueChanged)
Show the Events button (white-label grid only)
Space.UI.ShowEventsButton= false
--This script will make a UI Toggle show/hide the Events button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowEventsButton= true else Space.UI.ShowEventsButton= false end end toggle.OnValueChanged(OnValueChanged)
Show the Gold and Buy button (white-label grid only)
Space.UI.ShowGoldAndBuyButton= false
--This script will make a UI Toggle show/hide the Gold and Buy button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowGoldAndBuyButton= true else Space.UI.ShowGoldAndBuyButton= false end end toggle.OnValueChanged(OnValueChanged)
Show the clock (white-label grid only)
Space.UI.ShowClock= false
--This script will make a UI Toggle show/hide the Clock --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowClock= true else Space.UI.ShowClock= false end end toggle.OnValueChanged(OnValueChanged)
Show the Activity Panel (white-label grid only)
Space.UI.ShowActivityPanel= false
--This script will make a UI Toggle show/hide the Activity Panel --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowActivityPanel= true else Space.UI.ShowActivityPanel= false end end toggle.OnValueChanged(OnValueChanged)
Show the Profile Image (white-label grid only)
Space.UI.ShowProfileImage= false
--This script will make a UI Toggle show/hide the Profile Image --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowProfileImage= true else Space.UI.ShowProfileImage= false end end toggle.OnValueChanged(OnValueChanged)
Show the Right Button Group (white-label grid only)
Space.UI.ShowRightButtonGroup= false
--This script will make a UI Toggle show/hide the Right Button Group --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowRightButtonGroup= true else Space.UI.ShowRightButtonGroup= false end end toggle.OnValueChanged(OnValueChanged)
Show the Room Info Option (white-label grid only)
Space.UI.ShowRoomInfoOption= false
--This script will make a UI Toggle show/hide the Room Info Option --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowRoomInfoOption= true else Space.UI.ShowRoomInfoOption= false end end toggle.OnValueChanged(OnValueChanged)
Show the Search bar (white-label grid only)
Space.UI.ShowSearch= false
--This script will make a UI Toggle show/hide the Search Bar --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowSearch= true else Space.UI.ShowSearch= false end end toggle.OnValueChanged(OnValueChanged)
Show the Mail button (white-label grid only)
Space.UI.ShowMailButton= false
--This script will make a UI Toggle show/hide the Mail Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowMailButton = true else Space.UI.ShowMailButton = false end end toggle.OnValueChanged(OnValueChanged)
Show the Notification button
Space.UI.ShowNotificationButton= false
--This script will make a UI Toggle show/hide the Notification Button --(example: tools for user to customize UI) --[You need to add an object with UI Toggle as a reference (scripting runtime)] toggle = Space.Host.GetReference("Toggle").UIToggle OnValueChanged = function() if toggle.IsOn then Space.UI.ShowNotificationButton= true else Space.UI.ShowNotificationButton= false end end toggle.OnValueChanged(OnValueChanged)
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