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--displays the current value of the slider in the console</pre>}} | --displays the current value of the slider in the console</pre>}} | ||
{{ScriptFunction|bool|WholeNumbers|{ get;set; }|Should the value only be allowed to be whole numbers?|5=<pre>Space.Host.ExecutingObject.UISlider.WholeNumbers = true --or false</pre>}} | {{ScriptFunction|bool|WholeNumbers|{ get;set; }|Should the value only be allowed to be whole numbers?|5=<pre>Space.Host.ExecutingObject.UISlider.WholeNumbers = true --or false</pre>}} | ||
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Callback executed when the value of the slider is changed.
function valueChanged() Space.Log("value changed") end Space.Host.ExecutingObject.UISlider.OnValueChanged(valueChanged)
This multiplies the tint color for each transition by its value.
The direction of the slider (0 to 4). 0 Left To Right, 1 Right To Left, 2 Bottom To Top, 3 Top To Bottom
Space.Host.ExecutingObject.UISlider.Direction = 1
The color of the control when it is disabled.
Whether this slider is Enabled or not
Space.Host.ExecutingObject.UISlider.Enabled = false --or false
The color of the control when it is highlighted.
Use to enable or disable the ability to interact with the slider.
Space.Host.ExecutingObject.UISlider.Interactable = true
The maximum allowed value of the slider.
Space.Host.ExecutingObject.UISlider.MaxValue = 20
The minimum allowed value of the slider.
Space.Host.ExecutingObject.UISlider.MinValue = 10
The normal color.
The current value of the slider normalized into a value between 0 and 1.
Space.Log(Space.Host.ExecutingObject.UISlider.NormalizedValue) --displays the current normalized value of the slider in the console
The color of the control when it is pressed.
The current value of the slider.
Space.Log(Space.Host.ExecutingObject.UISlider.Value) --displays the current value of the slider in the console
Should the value only be allowed to be whole numbers?
Space.Host.ExecutingObject.UISlider.WholeNumbers = true --or false
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