(Created page with "=Properties= {{ScriptFunction|bool|Enabled|{get; set;}|Returns true if Enabled.|5= local Object = Space.Scene.Find("Audio Source")<br> Space.Log(Object.AudioReactive.Enabled...") |
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local Object = Space.Scene.Find("Audio Source")<br> | local Object = Space.Scene.Find("Audio Source")<br> | ||
Space.Log(Object.AudioReactive.Enabled)<br> | Space.Log(Object.AudioReactive.Enabled)<br> | ||
− | ''-- print true.'' | + | ''-- print true.''|6=<pre>--clicking this object will Enable/Disable it's Audio Reactive Base component |
+ | thisGameObject = Space.Host.ExecutingObject | ||
+ | component = thisGameObject.AudioReactive | ||
+ | |||
+ | |||
+ | OnClick = function() | ||
+ | component.Enabled = not component.Enabled | ||
+ | end | ||
+ | |||
+ | |||
+ | thisGameObject.AddClickable() | ||
+ | thisGameObject.Clickable.OnClick(OnClick)</pre> | ||
}} | }} | ||
Returns true if Enabled.
Space.Log(Object.AudioReactive.Enabled)
--clicking this object will Enable/Disable it's Audio Reactive Base component thisGameObject = Space.Host.ExecutingObject component = thisGameObject.AudioReactive OnClick = function() component.Enabled = not component.Enabled end thisGameObject.AddClickable() thisGameObject.Clickable.OnClick(OnClick)
Returns BandMin value.
Returns BandMax value.
Returns BPMWindow value.
Returns LimitIncrease value.
Returns LimitDecrease value.
Returns MinValue value.
Returns MaxValue value.
Returns Mode value.
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