01:46, 15 January 2021 (diff | hist) . .(+414) . . N Scripting/SRay (Created page with "=Attributes= {{ScriptFunction|SVector|Origin|;|The origin point of the ray.|5= local ray=Space.Camera.ScreenCoordinatesToRay(Vector.New(0.5,0.5,0))<br> Space.Log("Origin "..r...")
06:28, 14 January 2021 (diff | hist) . .(+1,277) . . N Scripting/SGroupInfo (Created page with "=Attributes= {{ScriptFunction|readonly int|ID|;|The id of the group.|5= local info=Space.Groups.GetGroupInfo(555)<br> Space.Log("ID "..info.ID) }} {{ScriptFunction|readonly...")
06:54, 12 January 2021 (diff | hist) . .(+4,339) . . N Scripting/SCharacterController (Created page with "=Members= {{ScriptFunction|SVector|ClosestPointOnBounds|(SVector position);|The closest point to the bounding box of the attached collider. This can be used to calculate hit...")
06:41, 6 January 2021 (diff | hist) . .(+2,710) . . N Scripting/SAudioReactiveParticleSystem (Created page with "=Properties= {{ScriptFunction|bool|Enabled|{get; set;}|Returns true if the Audio Reactive Particle System Enabled.|5= local Object = Space.Scene.Find("Audio Source")<br> Spa...")
01:56, 6 January 2021 (diff | hist) . .(+962) . . N Scripting/SAudioReactiveMaterial (Created page with "=Properties= {{ScriptFunction|bool|Enabled|{get; set;}|Returns true if the Audio Reactive Material Enabled.|5= local Object = Space.Scene.Find("Audio Source")<br> Space.Log(...")
08:23, 5 January 2021 (diff | hist) . .(+714) . . N Scripting/SBoxCollider (Created page with "==Properties== {{ScriptFunction|SVector|MaxScale|[get, set]|The center of the box.|5= local Object = Space.Scene.Find("Box")<br> local VectorData = Object.BoxCollider.Center<...")
07:06, 5 January 2021 (diff | hist) . .(+950) . . N Scripting/SCanvasGroup (Created page with "=Members= {{ScriptFunction|float|NearClip|{get; set;}|Set the alpha of the group.|5= local Object = Space.Scene.Find("SCRIPT_OBJECT")<br> Space.Log(Object.CanvasGroup.Intera...")
01:51, 5 January 2021 (diff | hist) . .(+3,417) . . N Scripting/SVoiceZone (Created page with "=Properties= {{ScriptFunction|bool|Enabled|{get; set;}|Enabled Behaviors are Updated; disabled Behaviors are not.|5= local voiceZone=Space.Host.GetReference("VoiceZone").Voic...")
08:47, 4 January 2021 (diff | hist) . .(+1,205) . . N Scripting/SGroup (Created page with "==Members== {{ScriptFunction|bool|IsMemberOf|(int groupID)|Whether is a member of this group.|5= local group=Space.Groups<br> function Get()<br> Space...")
08:24, 4 January 2021 (diff | hist) . .(+1,833) . . N Scripting/SVirtualCamera (Created page with "=Properties= {{ScriptFunction|bool|Enabled|{get; set;}|Is this virtual camera enabled?|5= local camera=Space.Host.GetReference("Camera").VirtualCamera<br> Space.Log(camera.En...")
05:31, 4 January 2021 (diff | hist) . .(+939) . . N Scripting/SGames (Created page with "=Properties= {{ScriptFunction|void|StartActivity|(int activityID)|Start an activity with its id.|5= Space.Activity.StartActivity(99956)<br> ''--If the activity exists, it wil...")
07:41, 31 December 2020 (diff | hist) . .(+701) . . N Scripting/ScriptClass (Created page with "=Properties= {{ScriptFunction|SGameObject|GameObject|{get;}|Return the GameObject which component added.|5= collider = Space.Scene.Find("Cube").Collider<br> ''--get the sampl...")
07:21, 31 December 2020 (diff | hist) . .(+1,276) . . N Scripting/RoomFloor (Created page with "=Members= {{ScriptFunction|bool|Enabled|{get; set;}|Status of enable or disable room floor component.|5= floor = Space.Scene.Floors[0].Floor<br> ''--get first order floor.''<...")(current)
05:45, 31 December 2020 (diff | hist) . .(+948) . . N Scripting/SUIRawImage (Created page with "Displays a Texture2D for the UI System. Best to use it only for backgrounds or temporary visible graphics. =Properties= {{ScriptFunction|bool|RaycastTarget|{get;set;}|Enabl...")
02:22, 29 December 2020 (diff | hist) . .(+2,424) . . N Scripting/SPlayableDirector (Created page with "=Members= {{ScriptFunction|void|Play|();|Instantiates a Playable using the provided PlayableAsset and starts playback.|5= director = Space.Scene.Find(“Director”).Director...")
09:42, 28 December 2020 (diff | hist) . .(+3,048) . . N Scripting/SScriptingRuntime (Created page with "=Members= {{ScriptFunction|SResource|GetResource|(string name)| Get the resource by its name and return it.|5= local thisObject=Space.Host.ExecutingObject<br> local scripts=t...")
04:07, 28 December 2020 (diff | hist) . .(+850) . . N Scripting/ScriptingEvents (Created page with "=Properties= {{ScriptFunction|bool|Enabled|{get;set;}|Return whether the scripting events component is enabled.|5= local thisObject=Space.Host.ExecutingObject<br> local thisO...")(current)
03:29, 28 December 2020 (diff | hist) . .(+3,077) . . N Scripting/SSeat (Created page with " =Members= {{ScriptFunction|void|SitPlayer|();|Make a player sit.|5= local thisObject=Space.Host.ExecutingObject<br> local seat=thisObject.Children[0].Seat<br> function Seat(...")
02:41, 28 December 2020 (diff | hist) . .(+1,166) . . N Scripting/SphereCollider (Created page with "A sphere collider. =Members= {{ScriptFunction|bool|Enabled|{get; set;}|Whether the sphere collider component is enabled or not.|5= local thisObject=Space.Host.ExecutingObjec...")(current)
03:18, 25 December 2020 (diff | hist) . .(+2,375) . . N Scripting/SUIButton (Created page with "A control that executes code in response to user interactions. =Members= {{ScriptFunction|void|OnClick|(Closure callback);|Invoke when a user clicks the button and releases...")
02:08, 25 December 2020 (diff | hist) . .(+2,220) . . N Scripting/SUICanvas (Created page with "SUICanvas is root component for UI elements. =Properties= {{ScriptFunction|bool|IsRootCanvas|{get;}|The avoidance radius for the agent.|5=local canvas=Space.Host.GetReferen...")
07:25, 24 December 2020 (diff | hist) . .(+1,493) . . N Scripting/SRenderSettings (Created page with "The Render Settings include values for a range of visual elements in Scene, such as fog and ambient light. =Members= {{ScriptFunction|void|SetGlobalShaderTexture|{string nam...")
03:20, 24 December 2020 (diff | hist) . .(+3,436) . . N Scripting/SColor (Created page with "The SColor class represents RGBA colors. =Members= {{ScriptFunction|static SColor|New|{float r, float g, float b, float a}|Create a color by red, green, blue and alpha parame...")
09:57, 23 December 2020 (diff | hist) . .(+1,045) . . N Scripting/SScriptingData (Created page with "=Members= {{ScriptFunction|bool|Enabled|{get; set;}|Return if the ScriptingData component is Enabled or not|5=local thisObject=Space.Host.ExecutingObject<br> local thisObject...")
08:09, 23 December 2020 (diff | hist) . .(+1,002) . . N Scripting/SReflectionProbe (Created page with "This ReflectionProbe class is a script interface for a reflection probe component. =Properties= {{ScriptFunction|SVector|Center|[get, set]|The center of the box area in whic...")
02:44, 23 December 2020 (diff | hist) . .(+4,115) . . N Scripting/SNavMeshObstacle (Created page with "The NavMeshObstacle allows users to describe moving obstacles that NavMeshAgents should avoid while navigating the world. =Properties= {{ScriptFunction|SVector|Center|{get...")
09:01, 22 December 2020 (diff | hist) . .(+1,087) . . N Scripting/SSkinnedMeshRenderer (Created page with "The Skinned Mesh filter. ==Members== {{ScriptFunction|float|GetBlendShapeWeight|(int index);|Return the value of BlendShapeWeight.|5=local thisObject=Space.Host.ExecutingObje...")
06:17, 22 December 2020 (diff | hist) . .(+1,817) . . N Scripting/SAnimationState (Created page with "The AnimationState gives full control over animation blending. The interface allows users to modify speed, weight and time while any animation is playing. =Properties= {{Scr...")
05:35, 22 December 2020 (diff | hist) . .(+262) . . N Scripting/SMeshRenderer (Created page with "Component of MeshRenderer. =Properties= {{ScriptFunction|bool|Enabled|{get; set;}|Makes the rendered 3D object visible if enabled.|5=meshRenderer = Space.Scene.Find(“Cube...")
02:39, 22 December 2020 (diff | hist) . .(+2,971) . . N Scripting/SNavMeshAgent (Created page with "Navigation mesh agent. is attached to a mobile character in the game to allow it to navigate the Scene using the NavMesh. =Members= {{ScriptFunction|void|Move|(SVector mov...")
06:51, 17 December 2020 (diff | hist) . .(+960) . . N Scripting/SFurniture (Created page with "The SFurniture class is component of RoomFurniture ==Members== {{ScriptFunction|int|InventoryItemID|;|Return the inventory ID of furniture.|5= furniture = Space.Scene.Find("...")