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Difference between revisions of "Components/SceneBackgroundMusic"

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(Changed entry to describe local music asset, with link to how to stream from Shoutcast.)
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|above=SceneBackgroundMusic
 
|above=SceneBackgroundMusic
 
|subheader=Component
 
|subheader=Component
|image=[[File:Shoutcast.jpg|300px]]
 
|caption=Component's Inspector
 
| label1 = Server
 
|  data1 = URL of the shout cast server
 
| label2 = Port
 
|  data2 = port of the shoutcast
 
| label3 = Playing
 
|  data3 = Check this to stream music.
 
 
}}
 
}}
  
  
This will allow you to stream music from Shoutcast into your region.  
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You can also stream music from Shoutcast into your region. See [[Components/SceneBackgroundMusicShoutcast]]
  
Create an empty object in your scene that will go in your region. Under the Inspector window, click on '''Add Component.''' Search in the search bar for '''Shoutcast Streaming''' and click on it.  
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Create an empty object in your scene that will go in your region. Under the Inspector window, click on '''Add Component''' and add an '''Audio Source'''.  
  
Add in the server and port from Shoutcast and check the box '''playing''' to have the music playing in your region after uploading.  
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Add in a suitable audio clip from your Project assets. Select the output as "Music" (if its left as "None" it may play but at a educed volume level).
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If you want the audio clip to repeat, tick "Loop"
  
 
{{Component Navbox}}
 
{{Component Navbox}}

Revision as of 13:35, 16 February 2017


SceneBackgroundMusic
Component


You can also stream music from Shoutcast into your region. See Components/SceneBackgroundMusicShoutcast

Create an empty object in your scene that will go in your region. Under the Inspector window, click on Add Component and add an Audio Source.

Add in a suitable audio clip from your Project assets. Select the output as "Music" (if its left as "None" it may play but at a educed volume level).

If you want the audio clip to repeat, tick "Loop"