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Difference between revisions of "Components/MusicZone"

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''Note: This component currently is not working, please use other sound related component instead. ''
  
 
This component is used to set music zones in a region.  
 
This component is used to set music zones in a region.  
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'''Clipsize''' Set the number of clips to be added.  
 
'''Clipsize''' Set the number of clips to be added.  
  
'''Element''' Drag the each clip in one of the element field.
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'''Element''' Drag the each clip in one of the element field.  
 
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{| class="wikitable"
 +
|+ style="caption-side:Top; color:#f000000;"|''Supported Formats''
 +
|-
 +
! scope="col"| Format
 +
! scope="col"| Extensions
 +
|-
 +
|MPEG layer 3
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|.mp3
 +
|-
 +
|Ogg Vorbis
 +
|.ogg
 +
|-
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|Microsoft Wave
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|.wav
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|-
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|Audio Interchange File Format
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|.aiff / .aif
 +
|-
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|Ultimate Soundtracker module
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|.mod
 +
|-
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|Impulse Tracker module
 +
|.it
 +
|-
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|Scream Tracker module
 +
|.s3m
 +
|-
 +
|FastTracker 2 module
 +
|.xm
 +
|}
 
   
 
   
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{{Component Navbox}}
 
{{Component Navbox}}

Latest revision as of 07:31, 9 January 2019


Music Zone
Component
MusicZone.jpg

Component's Inspector

Name Sets the name of the music zone.
Radius Set the area of the music zone
Clip Size Sets the number of clips
Elements Drag the audio clips here

Note: This component currently is not working, please use other sound related component instead.

This component is used to set music zones in a region.

Create an empty GameObject and attach MusicZone component to it.

Name Sets the name for music zone.

Radius Set the radius of the zone/sound to be played within.

Clipsize Set the number of clips to be added.

Element Drag the each clip in one of the element field.

Supported Formats
Format Extensions
MPEG layer 3 .mp3
Ogg Vorbis .ogg
Microsoft Wave .wav
Audio Interchange File Format .aiff / .aif
Ultimate Soundtracker module .mod
Impulse Tracker module .it
Scream Tracker module .s3m
FastTracker 2 module .xm