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| label3 = Player outfit ID | | label3 = Player outfit ID | ||
| data3 = Sets the outfit of the NPC | | data3 = Sets the outfit of the NPC | ||
− | + | | label4 = Material | |
+ | | data4 = Sets the material of NPC skin and outfit | ||
+ | | label5 = Skip material Change ID | ||
+ | | data5 = Skips material change for outfit if set to 1 | ||
+ | | label6 = Scale | ||
+ | | data6 = Sets the scale of the NPC | ||
+ | | label7 = Disable shadows | ||
+ | | data7 = Toggles shadows on/off | ||
+ | | label8 = Cull Distance | ||
+ | | data8 = Sets the culling distance | ||
+ | | label9 = Do NOT Cull | ||
+ | | data9 = Disables culling | ||
+ | |label10 = Animation | ||
+ | | data10 = Select the animation NPC should Play | ||
+ | |label11 = Random Position | ||
+ | | data11 = Sets random start position for the animation | ||
+ | }} | ||
+ | ''This component is not used anymore, please remove or hide this page(and the access in navbox)'' | ||
This component is not used anymore, please remove or hide this page(and the access in navbox)
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