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|above=Follow Avatar | |above=Follow Avatar | ||
|subheader=Component | |subheader=Component | ||
− | |image=[[ | + | |image=[[File:FollowAvatarComponent.jpg|400px]] |
|caption=Component's Inspector | |caption=Component's Inspector | ||
| label1 = Offset | | label1 = Offset | ||
| data1 = Position Offset (World Coords) | | data1 = Position Offset (World Coords) | ||
}} | }} | ||
− | + | Once an object with this component is active in a region, each user in the region will have this object following him, but it doesn't show to other clients. | |
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+ | The position can be offset with a world-space offset specified compared to the player's Avatar in the '''Offset''' field. | ||
+ | |||
+ | ''Note: this component is easy to create some visual effect which only shows to the player. This is not the one for creating following pets/minions.'' | ||
{{Component Navbox}} | {{Component Navbox}} |
Follow Avatar | |
Component | |
Component's Inspector | |
Offset | Position Offset (World Coords) |
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Once an object with this component is active in a region, each user in the region will have this object following him, but it doesn't show to other clients.
The position can be offset with a world-space offset specified compared to the player's Avatar in the Offset field.
Note: this component is easy to create some visual effect which only shows to the player. This is not the one for creating following pets/minions.
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