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Difference between revisions of "Components/FollowAvatar"

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|above=Follow Avatar
 
|above=Follow Avatar
 
|subheader=Component
 
|subheader=Component
|image=[[File:FollowAvatarComponent.jpg]]
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|image=[[File:FollowAvatarComponent.jpg|400px]]
 
|caption=Component's Inspector
 
|caption=Component's Inspector
 
| label1 = Offset
 
| label1 = Offset
 
|  data1 = Position Offset (World Coords)
 
|  data1 = Position Offset (World Coords)
 
}}
 
}}
Makes the object this is attached to follow the player avatar around the scene (does not show to other clients). It will follow the position and rotation; the position can be offset with a world-space offset specified in the '''Offset''' field.
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Once an object with this component is active in a region, each user in the region will have this object following him, but it doesn't show to other clients.
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The position can be offset with a world-space offset specified compared to the player's Avatar in the '''Offset''' field.  
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''Note: this component is easy to create some visual effect which only shows to the player. This is not the one for creating following pets/minions.''
  
 
{{Component Navbox}}
 
{{Component Navbox}}

Latest revision as of 09:48, 4 January 2019


Follow Avatar
Component
FollowAvatarComponent.jpg

Component's Inspector

Offset Position Offset (World Coords)

Once an object with this component is active in a region, each user in the region will have this object following him, but it doesn't show to other clients.

The position can be offset with a world-space offset specified compared to the player's Avatar in the Offset field.

Note: this component is easy to create some visual effect which only shows to the player. This is not the one for creating following pets/minions.