(Changed entry to describe local music asset, with link to how to stream from Shoutcast.) |
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Create an empty object in your scene that will go in your region. Under the Inspector window, click on '''Add Component''' and add an '''Audio Source'''. | Create an empty object in your scene that will go in your region. Under the Inspector window, click on '''Add Component''' and add an '''Audio Source'''. | ||
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Add in a suitable audio clip from your Project assets. Select the output as "Music" (if its left as "None" it may play but at a educed volume level). | Add in a suitable audio clip from your Project assets. Select the output as "Music" (if its left as "None" it may play but at a educed volume level). | ||
− | If you want the audio clip to repeat, tick "Loop" | + | If you want the audio clip to repeat, tick "Loop". |
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+ | ---- | ||
+ | You can also stream music from Shoutcast into your region. See [[Components/SceneBackgroundMusicShoutcast]] | ||
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{{Component Navbox}} | {{Component Navbox}} |
SceneBackgroundMusic | |
Component |
Create an empty object in your scene that will go in your region. Under the Inspector window, click on Add Component and add an Audio Source.
Add in a suitable audio clip from your Project assets. Select the output as "Music" (if its left as "None" it may play but at a educed volume level).
If you want the audio clip to repeat, tick "Loop".
You can also stream music from Shoutcast into your region. See Components/SceneBackgroundMusicShoutcast
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