Line 3: | Line 3: | ||
It has the following members: | It has the following members: | ||
− | + | {{ScriptFunction|SInventory|Inventory|{ get; }|Allows access to the users inventory}} | |
− | + | {{ScriptFunction|SPersistence|Persistence|{ get; }|Stores information between user sessions, and for other users}} | |
− | + | {{ScriptFunction|SScene|Scene|{ get; }|Allows access to the current scene graph (objects and avatars in the scene, and other information)}} | |
− | + | {{ScriptFunction|SHost|Host|{ get; }|Access information about the current scripting runtime host}} | |
− | + | {{ScriptFunction|SPhysics|Physics|{ get; }|Call physics-related commands, and variables, such as raycasting}} | |
* [[Scripting/SMath]] Math | * [[Scripting/SMath]] Math | ||
* [[Scripting/SString]] String | * [[Scripting/SString]] String |
The 'Space' global accessible in every script (for C# scripts, this inherits from the SpaceScript base class)
It has the following members:
Allows access to the users inventory
Stores information between user sessions, and for other users
Allows access to the current scene graph (objects and avatars in the scene, and other information)
Access information about the current scripting runtime host
Call physics-related commands, and variables, such as raycasting