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+ | {{Template:Infobox | ||
+ | |above=AvatarAnimationEffect | ||
+ | |subheader=Component | ||
+ | |image=[[File:Avataranimationeffect.jpg|400px]] | ||
+ | |caption=Component's Inspector | ||
+ | | label1 = Clip | ||
+ | | data1 = Add the animation clip here | ||
+ | | label2 = Participant | ||
+ | | data2 = sets the participant to initiator or receiver | ||
+ | | label3 = Start Time | ||
+ | | data3 = Sets the starting time of the animation | ||
+ | | label4 = Fix Avatar height | ||
+ | | data4 = Force sets avatar height to standard | ||
+ | }} | ||
+ | |||
The avatar animation effect is used for choosing the gesture or animation you want to add, plus other settings for the animation. | The avatar animation effect is used for choosing the gesture or animation you want to add, plus other settings for the animation. | ||
Click on '''Add Component''' under the Inspector window, and search for '''Animate Single Avatar'''. | Click on '''Add Component''' under the Inspector window, and search for '''Animate Single Avatar'''. | ||
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+ | You can chose whether the participant is an initiator or receiver. | ||
Drag the animation taken from within your Animation fbx file into the Clip field. | Drag the animation taken from within your Animation fbx file into the Clip field. | ||
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If your gesture involves interaction with fixed position prop (e.g. a door handle) or with precise two person gestures (e.g. shaking hands) you may wish to tick Fix Avatar Height. This will set the user's avatar height to the standard height for avatars in Space. | If your gesture involves interaction with fixed position prop (e.g. a door handle) or with precise two person gestures (e.g. shaking hands) you may wish to tick Fix Avatar Height. This will set the user's avatar height to the standard height for avatars in Space. | ||
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{{Component Navbox}} | {{Component Navbox}} |
The avatar animation effect is used for choosing the gesture or animation you want to add, plus other settings for the animation.
Click on Add Component under the Inspector window, and search for Animate Single Avatar.
You can chose whether the participant is an initiator or receiver.
Drag the animation taken from within your Animation fbx file into the Clip field.
You can use the start time to delay the start of the gesture.
If your gesture involves interaction with fixed position prop (e.g. a door handle) or with precise two person gestures (e.g. shaking hands) you may wish to tick Fix Avatar Height. This will set the user's avatar height to the standard height for avatars in Space.
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