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  • |above=Statue The Statue component is most commonly used for creating [[NPCs]] within a scene, it al
    3 KB (533 words) - 06:45, 5 December 2018

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  • ==Statue component== See [[Components/Statue|Statue Component]]
    531 bytes (85 words) - 12:55, 18 August 2016
  • |above=Statue The Statue component is most commonly used for creating [[NPCs]] within a scene, it al
    3 KB (533 words) - 06:45, 5 December 2018
  • * [[Components/Statue]] - base NPC component
    2 KB (271 words) - 08:49, 3 January 2019
  • ...To read more on how to create an NPC in scene refer to [[Components/Statue|Statue]].
    1 KB (187 words) - 07:21, 3 January 2019
  • Add the '''Statue''' and '''Clothing Previewer''' components to the object ...ewer slot. Set the appropriate gender on the 'Statue' component (note: the Statue component can be used for NPCs, or previewing against a specific avatar - s
    7 KB (1,139 words) - 15:31, 15 June 2021
  • You can add this component to an NPC statue to create a renaming NPC in your region.
    324 bytes (48 words) - 09:37, 23 September 2016
  • Refer [[Components/Statue|Statue]] to see how to create NPC, once created attach wandering NPCs component to
    1 KB (164 words) - 07:36, 3 January 2019
  • Add this component to an ATM mesh / NPC statue, any user that click on it will be get Purchase Gold interface
    448 bytes (73 words) - 09:34, 25 October 2021
  • *[[Components/Statue|Statue Component]]
    8 KB (1,268 words) - 21:36, 13 February 2020
  • ...ent to it. (You might normally make the Quest NPC a humanoid NPC, with the Statue component on it, rendering it as a character, but you can add the Quest NPC
    15 KB (2,626 words) - 06:42, 7 November 2016
  • You can use a humanoid NPC. Use the [[Components/Statue|Statue component]] object, rendering the NPC as a character. Then add the QuestNP
    16 KB (2,674 words) - 15:31, 12 December 2018
  • ...ent to it. (You might normally make the Quest NPC a humanoid NPC, with the Statue component on it, rendering it as a character, but you can add the Quest NPC
    610 bytes (112 words) - 14:34, 7 November 2016
  • ''--add Npc Statue component to GameObject.''<br> ''--add Npc Statue component to GameObject.''<br>
    2 KB (280 words) - 06:15, 23 December 2020
  • ...Sinespace, find the Outfit ID and attach it to an [[Components/Statue|NPC statue]]. ...ant on your NPC. In Unity, add this to the Player Outfit ID box on the NPC statue component, then upload the NPC like you normally would.
    482 bytes (90 words) - 14:50, 2 September 2019
  • ...ity by right clicking in the hierarchy and choose 'Create Object'. Add the Statue component to this. Alternatively, you can customize the sample NPC found in ...in Unity, you can see how to set the NPC up on the [[Components/Statue|NPC statue]] page.
    2 KB (286 words) - 11:46, 5 December 2018