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Difference between revisions of "Scripting/Reference"

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(Created page with "=Client Scripting Function Reference= Classes: * Scripting/SScript (aka 'Space') ** Scripting/SMath Math Functions ** Scripting/SScene Scene Functions *** Script...")
 
(Replaced content with "This section has moved to: https://docs.sine.space/v/scripting/")
 
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=Client Scripting Function Reference=
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This section has moved to:
Classes:
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https://docs.sine.space/v/scripting/
* [[Scripting/SScript]] (aka 'Space')
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** [[Scripting/SMath]] Math Functions
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** [[Scripting/SScene]] Scene Functions
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*** [[Scripting/SGameObject]] Game Objects
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*** [[Scripting/SAvatar]] Avatars/Players
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** [[Scripting/SInventory]] Inventory access
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** [[Scripting/SHost]] Scripting Runtime
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** [[Scripting/SPhysics]] Physics (see also [[Scripting/SRigidbody]])
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** [[Scripting/SString]] String functions
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** [[Scripting/SInput]] Input functions
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** [[Scripting/SCameraManager]] Camera manipulation (see also [[Scripting/SPostFX]], [[Scripting/SCamera]])
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** [[Scripting/SWebService]] HTTP Requests & Web Services
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** [[Scripting/SNetwork]] Networking functions (network persisting variables, etc)
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** [[Scripting/SPersistence]] Persistence functions (save/retrieve state information permanently, attach to player, scene, global)
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Latest revision as of 04:02, 9 August 2022

This section has moved to: https://docs.sine.space/v/scripting/