wiki.sine.space | sinespace

Search results

Jump to: navigation, search
  • <b>Please pay attention that ALL the room edit info, like where you put some furniture is recorded in this "Room Floor" script. When you update your region, try n {{Creation Navbox}}
    5 KB (919 words) - 09:43, 20 March 2019
  • This component applies to any furniture item also. {{Creation Navbox}}
    2 KB (376 words) - 00:42, 7 March 2020
  • * Furniture; {{Creation Navbox}}
    1 KB (193 words) - 15:29, 21 August 2016
  • ...onent is added to any item that you want to enable animation on; specially furniture. Create an empty Child in the furniture(To be able to move the animation easily). Add component on child and select
    1 KB (187 words) - 07:21, 3 January 2019
  • ...of furniture which a user can click on and then the avatar will sit on the furniture in the pose/animation you have added to it. Once you have the piece of furniture in the scene, click on the furniture item in the hierarchy, then click '''Create''' and choose '''Create Empty C
    8 KB (1,440 words) - 10:42, 8 January 2019
  • The Mirage region is built without using any 3D modelling or mesh creation tools at all. Everything in the region has been created with Unity or Photo ...ever products you are selling, from whole regions to clothes, accessories, furniture or gestures, all you need to do is add the virtual good component to each
    8 KB (1,268 words) - 21:36, 13 February 2020
  • ...requiring a user to wear a particular clothing item or sit on a particular furniture item. This requires the user to sit on a specific furniture item.
    15 KB (2,626 words) - 06:42, 7 November 2016
  • ...t require a user to wear a particular clothing item or sit on a particular furniture item. Enter an ID of your own creation to the Counter ID field and add the same ID to the Counter ID field of the
    16 KB (2,674 words) - 15:31, 12 December 2018
  • ...e items can be found in the Sinespace Shop. When in the Shop, click on the Furniture tab, then use the search-bar to look for dotEnterprise, and you will see al ==Unpacking the furniture items==
    4 KB (694 words) - 08:14, 7 March 2019
  • 6. In the Furniture Quick placement, change the size to the number of floor areas you want in y ...Inventory when you upload it and sell the home template in the Shop. These furniture items can then be placed in the region, but can't be put back in the invent
    9 KB (1,646 words) - 14:41, 4 January 2019
  • ...o-end process and toolchain for getting animations/poses together for your furniture, vehicles, and etc. ...be the clip(s) (animations). These should be ready to use in your vehicle furniture sits or animation controllers in Space.
    3 KB (506 words) - 01:26, 25 October 2017
  • '''7. My furniture item isn't showing in the Edit Room inventory, why is that?''' ...le item which won't be classed as furniture. Please make sure to set it to furniture.
    3 KB (624 words) - 04:26, 15 January 2019