This page lists particularly common functionalities, and describes the best tool for the job with a focus on commonly used terms in other popular virtual worlds.
Animate Anything
- Use Mecanim, you can animate anything - objects, materials/textures, texture scrolling, skinned animation (including mocap imports). Can be used on any object (Clothing, Gestures, Regions, Vehicles, etc.) See [1]
- Cutscenes: Use either Gestures (built-in), or USequencer (supported paid addon)
Doors
Seat / Poseball
Tip Jars
- Not directly supported (yet). Sell Merch instead.
NPC
See:
Audio
Music, see:
SFX and Environmental Audio:
- See Unity Manual, all parts work (including Reverb Zones and other audio filters and effects like low/high-pass, distortion, echo, etc.) [2]
Particles
- Use Shuriken, the Unity3d Particle system [3]
Vendor / Merchant
See:
Teleports
See:
Vehicles
See:
Clothing Customisation
HUDs
- Use a UI Canvas (Unity, see [4]). Screen Space or World Space, can be embedded in regions.
- You probably don't need these.
Gatcha
See: